--- a/hedgewars/uTouch.pas Wed Feb 08 15:49:55 2012 +0400
+++ b/hedgewars/uTouch.pas Thu Feb 09 14:12:50 2012 +0100
@@ -22,7 +22,7 @@
interface
-uses sysutils, math, uConsole, uVariables, SDLh, uTypes, uFloat, uConsts, uIO, uCommands, GLUnit;
+uses sysutils, math, uConsole, uVariables, SDLh, uFloat, uConsts, uIO, GLUnit;
// TODO: this type should be Int64
// TODO: this type should be named TSDL_FingerId
@@ -114,42 +114,42 @@
if isOnRect(fireButtonX, fireButtonY, fireButtonW, fireButtonH, finger^) then
begin
stopFiring:= false;
- ParseCommand('+attack', true);
+ spaceKey:= true;
exit;
end;
if isOnRect(arrowLeftX, arrowLeftY, arrowLeftW, arrowLeftH, finger^) then
begin
- ParseCommand('+left', true);
+ leftKey:= true;
walkingLeft := true;
exit;
end;
if isOnRect(arrowRightX, arrowRightY, arrowRightW, arrowRightH, finger^) then
begin
- ParseCommand('+right', true);
+ rightKey:= true;
walkingRight:= true;
exit;
end;
if isOnRect(arrowUpX, arrowUpY, arrowUpW, arrowUpH, finger^) then
begin
- ParseCommand('+up', true);
+ upKey:= true;
aimingUp:= true;
exit;
end;
if isOnRect(arrowDownX, arrowDownY, arrowUpW, arrowUpH, finger^) then
begin
- ParseCommand('+down', true);
+ downKey:= true;
aimingDown:= true;
exit;
end;
if isOnRect(backjumpX, backjumpY, backjumpW, backjumpH, finger^) then
begin
- ParseCommand('hjump', true);
+ enterKey:= true;
exit;
end;
if isOnRect(forwardjumpX, forwardjumpY, forwardjumpW, forwardjumpH, finger^) then
begin
- ParseCommand('ljump', true);
+ backspaceKey:= true;
exit;
end;
moveCursor:= not bShowAmmoMenu;
@@ -224,24 +224,24 @@
if walkingLeft then
begin
- ParseCommand('-left', true);
+ leftKey:= false;
walkingLeft := false;
end;
if walkingRight then
begin
- ParseCommand('-right', true);
+ rightKey:= false;
walkingRight := false;
end;
if aimingUp then
begin
- ParseCommand('-up', true);
+ upKey:= false;
aimingUp:= false;
end;
if aimingDown then
begin
- ParseCommand('-down', true);
+ downKey:= false;
aimingDown:= false;
end;
end;
@@ -249,7 +249,6 @@
procedure onTouchDoubleClick(finger: Touch_Finger);
begin
finger := finger;//avoid compiler hint
-//ParseCommand('ljump', true);
end;
procedure onTouchClick(finger: Touch_Finger);
@@ -257,7 +256,7 @@
if (SDL_GetTicks - timeSinceClick < 300) and (DistanceI(finger.X-xTouchClick, finger.Y-yTouchClick) < _30) then
begin
onTouchDoubleClick(finger);
- timeSinceClick:= -1;
+ timeSinceClick:= 0;//we make an assumption there won't be an 'click' in the first 300 ticks(milliseconds)
exit;
end;
@@ -284,12 +283,6 @@
bShowAmmoMenu := true;
exit;
end;
-
-{if finger.y < topButtonBoundary then
- begin
- ParseCommand('hjump', true);
- exit;
- end;}
end;
function addFinger(x,y: Longword; id: SDL_FingerId): PTouch_Finger;
@@ -377,12 +370,12 @@
begin
if aimingUp then
begin
- ParseCommand('-up', true);
+ upKey:= false;
aimingUp:= false;
end;
if aimingDown then
begin
- ParseCommand('-down', true);
+ downKey:= false;
aimingDown:= false;
end
end
@@ -392,20 +385,20 @@
begin
if aimingUp then
begin
- ParseCommand('-up', true);
+ upKey:= false;
aimingUp:= false;
end;
- ParseCommand('+down', true);
+ downKey:= true;
aimingDown:= true;
end
else
begin
if aimingDown then
begin
- ParseCommand('-down', true);
+ downKey:= false;
aimingDown:= false;
end;
- ParseCommand('+up', true);
+ upKey:= true;
aimingUp:= true;
end;
end;
@@ -414,32 +407,32 @@
begin
if aimingUp then
begin
- ParseCommand('-up', true);
+ upKey:= false;
aimingUp:= false;
end;
if aimingDown then
begin
- ParseCommand('-down', true);
+ upKey:= false;
aimingDown:= false;
end;
end;
if stopFiring then
begin
- ParseCommand('-attack', true);
+ spaceKey:= false;
stopFiring:= false;
end;
if stopRight then
begin
stopRight := false;
- ParseCommand('-right', true);
+ rightKey:= false;
end;
if stopLeft then
begin
stopLeft := false;
- ParseCommand('-left', true);
+ leftKey:= false;
end;
end;