--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/uLandTemplates.pas Sun Dec 04 19:06:56 2005 +0000
@@ -0,0 +1,108 @@
+unit uLandTemplates;
+interface
+uses SDLh;
+{$INCLUDE options.inc}
+
+type PPointArray = ^TPointArray;
+ TPointArray = array[0..0] of TPoint;
+ TEdgeTemplate = record
+ BasePoints: PPointArray;
+ BasePointsCount: Longword;
+ BezPassCnt: Longword;
+ PassMin, PassDelta: Longword;
+ WaveAmplMin, WaveAmplDelta: real;
+ WaveFreqMin, WaveFreqDelta: real;
+ FillPoints: PPointArray;
+ FillPointsCount: Longword;
+ end;
+
+const Template0Points: array[0..4] of TPoint =
+ (
+ (x: 500; y: 1500),
+ (x: 350; y: 400),
+ (x: 1023; y: 820),
+ (x: 1700; y: 400),
+ (x: 1550; y: 1500)
+ );
+ Template0FPoints: array[0..0] of TPoint =
+ (
+ (x: 1023; y: 1023)
+ );
+
+const Template1Points: array[0..6] of TPoint =
+ (
+ (x: 300; y: 1500),
+ (x: 300; y: 1000),
+ (x: 250; y: 750),
+ (x: 1023; y: 600),
+ (x: 1800; y: 750),
+ (x: 1750; y: 1000),
+ (x: 1750; y: 1500)
+ );
+ Template1FPoints: array[0..0] of TPoint =
+ (
+ (x: 1023; y: 1023)
+ );
+
+const Template2Points: array[0..18] of TPoint =
+ (
+ (x: 350; y: 1500),
+ (x: 350; y: 1000),
+ (x: 190; y: 650),
+ (x: 210; y: 260),
+ (x: 1650; y: 220),
+ (x: 1650; y: 460),
+ (x: 900; y: 410),
+ (x: 650; y: 400),
+ (x: 1200; y: 1000),
+ (x: 1200; y: 1200),
+ (x: 1400; y: 1200),
+ (x: 1400; y: 1000),
+ (x: 1280; y: 750),
+ (x: 1150; y: 530),
+ (x: 1700; y: 750),
+ (x: 1800; y: 600),
+ (x: 1900; y: 600),
+ (x: 1700; y: 1010),
+ (x: 1700; y: 1200)
+ );
+ Template2FPoints: array[0..1] of TPoint =
+ (
+ (x: 600; y: 1023),
+ (x: 1500; y: 1023)
+ );
+
+const EdgeTemplates: array[0..2] of TEdgeTemplate =
+ (
+ (BasePoints: @Template0Points;
+ BasePointsCount: Succ(High(Template0Points));
+ BezPassCnt: 4;
+ PassMin: 5; PassDelta: 1;
+ WaveAmplMin: 27; WaveAmplDelta: 22;
+ WaveFreqMin: 0.010; WaveFreqDelta: 0.015;
+ FillPoints: @Template0FPoints;
+ FillPointsCount: Succ(High(Template0FPoints));
+ ),
+ (BasePoints: @Template1Points;
+ BasePointsCount: Succ(High(Template1Points));
+ BezPassCnt: 4;
+ PassMin: 6; PassDelta: 2;
+ WaveAmplMin: 20; WaveAmplDelta: 10;
+ WaveFreqMin: 0.015; WaveFreqDelta: 0.020;
+ FillPoints: @Template1FPoints;
+ FillPointsCount: Succ(High(Template1FPoints));
+ ),
+ (BasePoints: @Template2Points;
+ BasePointsCount: Succ(High(Template2Points));
+ BezPassCnt: 2;
+ PassMin: 4; PassDelta: 1;
+ WaveAmplMin: 30; WaveAmplDelta: 15;
+ WaveFreqMin: 0.010; WaveFreqDelta: 0.015;
+ FillPoints: @Template2FPoints;
+ FillPointsCount: Succ(High(Template2FPoints));
+ )
+ );
+
+implementation
+
+end.