--- a/QTfrontend/gamecfgwidget.h Sun Mar 08 18:43:15 2009 +0000
+++ b/QTfrontend/gamecfgwidget.h Sun Mar 08 20:22:52 2009 +0000
@@ -75,22 +75,20 @@
signals:
void paramChanged(const QString & param, const QStringList & value);
-
- void seedChanged(const QString & seed);
- void mapChanged(const QString & map);
- void themeChanged(const QString & theme);
- void initHealthChanged(int health);
- void turnTimeChanged(int time);
- void suddenDeathTurnsChanged(int turns);
- void caseProbabilityChanged(int prob);
- void fortsModeChanged(bool value);
- void teamsDivideChanged(bool value);
- void solidChanged(bool value);
- void borderChanged(bool value);
- void newWeaponScheme(const QString & name, const QString & ammo);
private slots:
void ammoChanged(int index);
+ void borderChanged(bool);
+ void caseProbabilityChanged(int);
+ void fortsModeChanged(bool);
+ void initHealthChanged(int);
+ void mapChanged(const QString &);
+ void seedChanged(const QString &);
+ void solidChanged(bool);
+ void suddenDeathTurnsChanged(int);
+ void teamsDivideChanged(bool);
+ void themeChanged(const QString &);
+ void turnTimeChanged(int);
private:
QCheckBox * CB_mode_Forts;