--- a/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Thu Nov 24 04:21:34 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Thu Nov 24 04:24:56 2016 +0100
@@ -1006,54 +1006,6 @@
-- action keys
-----------------------
-function HandleFlameThrower()
-
- --
- --flamer
-
- fireTimer = fireTimer + 1
- if fireTimer == 6 then -- 6
- fireTimer = 0
-
- if (wep[wepIndex] == loc("Flamer") ) and (preciseOn == true) and (wepAmmo[wepIndex] > 0) and (stopMovement == false) and (tumbleStarted == true) then
-
- wepAmmo[wepIndex] = wepAmmo[wepIndex] - 1
- AddCaption(
- loc("Flamer") .. ": " ..
- (wepAmmo[wepIndex]/800*100) - (wepAmmo[wepIndex]/800*100)%2 .. "%",
- wepCol[2],
- capgrpMessage2
- )
- DrawTag(3)
-
- dx, dy = GetGearVelocity(CurrentHedgehog)
- shell = AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtFlame, 0, 0, 0, 0)
-
- xdev = 1 + GetRandom(35)
- xdev = xdev / 100
-
- r = GetRandom(2)
- if r == 1 then
- xdev = xdev*-1
- end
-
- ydev = 1 + GetRandom(35)
- ydev = ydev / 100
-
- r = GetRandom(2)
- if r == 1 then
- ydev = ydev*-1
- end
-
- SetGearVelocity(shell, (dx*4.5)+(xdev*fMod), (dy*4.5)+(ydev*fMod))
-
- end
-
- end
-
-
-end
-
function ChangeWeapon()
wepIndex = wepIndex + 1
@@ -1511,7 +1463,7 @@
boosterOn = false
beam = false
upOn = false
- down = false
+ downOn = false
leftOn = false
rightOn = false
SetMyCircles(false)
@@ -1645,9 +1597,6 @@
end
- HandleFlameThrower()
-
-
end -- new end I put here to check if he's still alive or not
end