--- a/hedgewars/uSound.pas Mon Jun 22 13:49:16 2009 +0000
+++ b/hedgewars/uSound.pas Wed Jun 24 15:59:32 2009 +0000
@@ -18,15 +18,30 @@
unit uSound;
interface
-uses SDLh, uConsts;
+
+{$IFDEF DARWIN}
+ {$linkframework OpenAL}
+ {$linkframework Ogg}
+ {$linkframework Vorbis}
+ {$linklib openalbridge}
+{$ELSE}
+ {$linklib openal}
+ {$linklib ogg}
+ {$linklib vorbis}
+ {$linklib vorbisfile}
+{$ENDIF}
+
+uses uConsts;
{$INCLUDE options.inc}
type PVoicepack = ^TVoicepack;
TVoicepack = record
name: shortstring;
- chunks: array [TSound] of PMixChunk;
+ chunks: array [TSound] of LongInt;
end;
+const OpenALBridge = 'libopenalbridge';
+
procedure InitSound;
procedure ReleaseSound;
procedure SoundLoad;
@@ -36,20 +51,32 @@
procedure ResumeMusic;
procedure StopSound(snd: TSound);
function ChangeVolume(voldelta: LongInt): LongInt;
+function AskForVoicepack(name: shortstring): Pointer;
-function AskForVoicepack(name: shortstring): Pointer;
+
+function openal_init (memsize: LongInt) : boolean; cdecl; external OpenALBridge;
+function openal_close : boolean; cdecl; external OpenALBridge;
+function openal_loadfile (filename: PChar) : LongInt; cdecl; external OpenALBridge;
+function openal_toggleloop (index: LongInt) : boolean; cdecl; external OpenALBridge;
+function openal_setvolume (index: LongInt; percentage: byte) : boolean; cdecl; external OpenALBridge;
+function openal_fadeout (index: LongInt; quantity: byte) : boolean; cdecl; external OpenALBridge;
+function openal_fadein (index: LongInt; quantity: byte) : boolean; cdecl; external OpenALBridge;
+function openal_playsound (index: LongInt) : boolean; cdecl; external OpenALBridge;
+function openal_pausesound (index: LongInt) : boolean; cdecl; external OpenALBridge;
+function openal_stopsound (index: LongInt) : boolean; cdecl; external OpenALBridge;
+function openal_setglobalvolume (percentage: byte) : boolean; cdecl; external OpenALBridge;
var MusicFN: shortstring = '';
implementation
+
uses uMisc, uConsole;
const chanTPU = 12;
-var Volume: LongInt;
- lastChan: array [TSound] of LongInt;
+var lastChan: array [TSound] of LongInt;
voicepacks: array[0..cMaxTeams] of TVoicepack;
defVoicepack: PVoicepack;
- Mus: PMixMusic = nil;
+ Mus: LongInt = 0;
function AskForVoicepack(name: shortstring): Pointer;
var i: Longword;
@@ -66,33 +93,19 @@
end;
procedure InitSound;
+const numSounds = 200;
begin
if not isSoundEnabled then exit;
-WriteToConsole('Init sound...');
-isSoundEnabled:= SDL_Init(SDL_INIT_AUDIO) >= 0;
-if isSoundEnabled then
- isSoundEnabled:= Mix_OpenAudio(22050, $8010, 2, 512) = 0;
+WriteToConsole('Init OpenAL sound...');
+isSoundEnabled:= openal_init(numSounds);
if isSoundEnabled then WriteLnToConsole(msgOK)
else WriteLnToConsole(msgFailed);
-Mix_AllocateChannels(Succ(chanTPU));
-if isMusicEnabled then Mix_VolumeMusic(50);
-
-Volume:= 0;
ChangeVolume(cInitVolume)
end;
procedure ReleaseSound;
-var i: TSound;
- t: Longword;
begin
-for t:= 0 to cMaxTeams do
- if voicepacks[t].name <> '' then
- for i:= Low(TSound) to High(TSound) do
- if voicepacks[t].chunks[i] <> nil then
- Mix_FreeChunk(voicepacks[t].chunks[i]);
-
-Mix_FreeMusic(Mus);
-Mix_CloseAudio
+openal_close();
end;
procedure SoundLoad;
@@ -109,8 +122,8 @@
begin
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
- defVoicepack^.chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1);
- TryDo(defVoicepack^.chunks[i] <> nil, msgFailed, true);
+ defVoicepack^.chunks[i]:= openal_loadfile (Str2PChar(s));
+ TryDo(defVoicepack^.chunks[i] >= 0, msgFailed, true);
WriteLnToConsole(msgOK);
end;
@@ -121,11 +134,8 @@
begin
s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
- {$IFNDEF IPHONEOS}
- //broken for unknown reasons (most likely poor SDL_Mixer)
- voicepacks[t].chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1);
- {$ENDIF}
- if voicepacks[t].chunks[i] = nil then
+ voicepacks[t].chunks[i]:= openal_loadfile (Str2PChar(s));
+ if voicepacks[t].chunks[i] < 0 then
WriteLnToConsole(msgFailed)
else
WriteLnToConsole(msgOK)
@@ -133,22 +143,28 @@
end;
procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack);
-var loops: LongInt;
begin
if (not isSoundEnabled) or fastUntilLag then exit;
-if infinite then loops:= -1 else loops:= 0;
-if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then
- lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], loops, -1)
+if (voicepack <> nil) and (voicepack^.chunks[snd] >= 0) then
+begin
+ if infinite then openal_toggleloop(voicepack^.chunks[snd]);
+ openal_playsound(voicepack^.chunks[snd]);
+ lastChan[snd]:=voicepack^.chunks[snd];
+end
else
- lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], loops, -1)
+begin
+ if infinite then openal_toggleloop(defVoicepack^.chunks[snd]);
+ openal_playsound(defVoicepack^.chunks[snd]);
+ lastChan[snd]:=defVoicepack^.chunks[snd];
+
+end
end;
procedure StopSound(snd: TSound);
begin
if not isSoundEnabled then exit;
-if Mix_Playing(lastChan[snd]) <> 0 then
- Mix_HaltChannel(lastChan[snd])
+ openal_stopsound(lastChan[snd])
end;
procedure PlayMusic;
@@ -161,38 +177,30 @@
s:= PathPrefix + '/Music/' + MusicFN;
WriteToConsole(msgLoading + s + ' ');
-Mus:= Mix_LoadMUS(Str2PChar(s));
-TryDo(Mus <> nil, msgFailed, false);
+Mus:= openal_loadfile(Str2PChar(s));
+TryDo(Mus >= 0, msgFailed, false);
WriteLnToConsole(msgOK);
-SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false)
+openal_fadein(Mus, 50);
+openal_toggleloop(Mus);
end;
function ChangeVolume(voldelta: LongInt): LongInt;
begin
-if not isSoundEnabled then
- exit(0);
-
-inc(Volume, voldelta);
-if Volume < 0 then Volume:= 0;
-Mix_Volume(-1, Volume);
-Volume:= Mix_Volume(-1, -1);
-if isMusicEnabled then Mix_VolumeMusic(Volume * 4 div 8);
-ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME
+if not isSoundEnabled then exit(0);
+openal_setglobalvolume(voldelta);
end;
procedure PauseMusic;
begin
if (MusicFN = '') or (not isMusicEnabled) then exit;
-
-Mix_PauseMusic(Mus);
+openal_pausesound(Mus);
end;
procedure ResumeMusic;
begin
if (MusicFN = '') or (not isMusicEnabled) then exit;
-
-Mix_ResumeMusic(Mus);
+openal_playsound(Mus);
end;
end.