project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Weaponsets.java
branchhedgeroid
changeset 7857 2bc61f8841a1
parent 7584 7831c84cc644
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Weaponsets.java	Sun Oct 28 15:12:37 2012 +0100
@@ -0,0 +1,103 @@
+/*
+ * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+package org.hedgewars.hedgeroid.Datastructures;
+
+import java.io.File;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.hedgewars.hedgeroid.frontlib.Flib;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.WeaponsetListPtr;
+
+import android.content.Context;
+
+public final class Weaponsets {
+	private Weaponsets() {
+		throw new AssertionError("This class is not meant to be instantiated");
+	}
+	
+	public static File getUserWeaponsetsFile(Context c) {
+		return new File(c.getFilesDir(), "weapons_user.ini");
+	}
+	
+	public static File getBuiltinWeaponsetsFile(Context c) {
+		return new File(c.getFilesDir(), "weapons_builtin.ini");
+	}
+	
+	public static List<Weaponset> loadAllWeaponsets(Context c) throws IOException {
+		List<Weaponset> result = loadBuiltinWeaponsets(c);
+		result.addAll(loadUserWeaponsets(c));
+		return result;
+	}
+	
+	public static List<Weaponset> loadUserWeaponsets(Context c) throws IOException {
+		return loadWeaponsets(c, getUserWeaponsetsFile(c));
+	}
+	
+	public static List<Weaponset> loadBuiltinWeaponsets(Context c) throws IOException {
+		return loadWeaponsets(c, getBuiltinWeaponsetsFile(c));
+	}
+	
+	public static List<Weaponset> loadWeaponsets(Context c, File weaponsetFile) throws IOException {
+		if(!weaponsetFile.isFile()) {
+			// No file == no weaponsets, no error
+			return new ArrayList<Weaponset>();
+		}
+		WeaponsetListPtr weaponsetListPtr = null;
+		try {
+			weaponsetListPtr = Flib.INSTANCE.flib_weaponsetlist_from_ini(weaponsetFile.getAbsolutePath());
+			if(weaponsetListPtr == null) {
+				throw new IOException("Unable to read weaponsets from "+weaponsetFile);
+			}
+			return weaponsetListPtr.deref();
+		} finally {
+			if(weaponsetListPtr != null) {
+				Flib.INSTANCE.flib_weaponsetlist_destroy(weaponsetListPtr);
+			}
+		}
+	}
+	
+	public static void saveUserWeaponsets(Context c, List<Weaponset> weaponsets) throws IOException {
+		WeaponsetListPtr ptr = WeaponsetListPtr.createJavaOwned(weaponsets);
+		Flib.INSTANCE.flib_weaponsetlist_to_ini(getUserWeaponsetsFile(c).getAbsolutePath(), ptr);
+	}
+	
+	public static void deleteUserWeaponset(Context c, String setToDelete) throws IOException {
+		List<Weaponset> userWeaponsets = loadUserWeaponsets(c);
+		for(Iterator<Weaponset> iter = userWeaponsets.iterator(); iter.hasNext();) {
+			Weaponset set = iter.next();
+			if(set.name.equals(setToDelete)) {
+				iter.remove();
+				break;
+			}
+		}
+		saveUserWeaponsets(c, userWeaponsets);
+	}
+	
+	public static List<String> toNameList(List<Weaponset> weaponsets) {
+		List<String> result = new ArrayList<String>();
+		for(Weaponset weaponset : weaponsets) {
+			result.add(weaponset.name);
+		}
+		return result;
+	}
+}