--- a/project_files/HedgewarsMobile/Classes/UIImageExtra.m Thu Dec 02 00:25:26 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/UIImageExtra.m Thu Dec 02 00:51:56 2010 +0100
@@ -24,6 +24,13 @@
@implementation UIImage (extra)
+CGFloat getScreenScale(void) {
+ if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
+ return [UIScreen mainScreen].scale;
+ else
+ return 1.0f;
+}
+
-(UIImage *)scaleToSize:(CGSize) size {
DLog(@"warning - this is a very expensive operation, you should avoid using it");
@@ -193,8 +200,9 @@
-(UIImage *)makeRoundCornersOfSize:(CGSize) sizewh {
CGFloat cornerWidth = sizewh.width;
CGFloat cornerHeight = sizewh.height;
- CGFloat w = self.size.width;
- CGFloat h = self.size.height;
+ CGFloat theScale = getScreenScale();
+ CGFloat w = self.size.width * theScale;
+ CGFloat h = self.size.height * theScale;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst);
@@ -211,7 +219,7 @@
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
- UIImage *newImage = [UIImage imageWithCGImage:imageMasked];
+ UIImage *newImage = [UIImage imageWithCGImage:imageMasked scale:theScale orientation:UIImageOrientationUp];
CGImageRelease(imageMasked);
return newImage;