hedgewars/uMisc.pas
changeset 1 30f2d1037d5d
child 2 4eeab397c3c6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/uMisc.pas	Mon Aug 22 13:35:41 2005 +0000
@@ -0,0 +1,209 @@
+(*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * Distributed under the terms of the BSD-modified licence:
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * with the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ *    this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ *    this list of conditions and the following disclaimer in the documentation
+ *    and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ *    derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *)
+
+unit uMisc;
+interface
+uses uConsts, SDLh;
+{$INCLUDE options.inc}
+var isCursorVisible : boolean = false;
+    isTerminated    : boolean = false;
+    isInLag         : boolean = false;
+    isSoundEnabled  : boolean = true;
+    isInMultiShoot  : boolean = false;
+
+    GameState     : TGameState = gsLandGen;
+    GameType      : TGameType = gmtLocal;
+    TurnTimeLeft  : Longword = 0;
+    cHedgehogTurnTime: Longword = 30000;
+
+    cLandYShift      : integer = 888;
+    cCloudsNumber    : integer = 9;
+    cConsoleHeight   : integer = 320;
+    cConsoleYAdd     : integer = 0; 
+    cTimerInterval   : Cardinal = 15;
+    cScreenWidth     : integer = 1024;
+    cScreenHeight    : integer = 768;
+    cBits            : integer = 16;
+    cWaterLine       : integer = 1024;
+    cVisibleWater    : integer = 64;
+    cScreenEdgesDist : integer = 240;
+
+    GameTicks     : LongWord = 0;
+
+    cSkyColor     : Cardinal = 0;
+    cWaterColor   : Cardinal = $32397A;
+    cMapBackColor : Cardinal = $FFFFFF;
+    cWhiteColor   : Cardinal = $FFFFFF;
+    cConsoleSplitterColor : Cardinal = $FF0000;
+    cColorNearBlack       : Cardinal = 16;
+    cExplosionBorderColor : LongWord = $808080;
+
+    cDrownSpeed   : Real = 0.06;
+    cMaxWindSpeed : Real = 0.0003;
+    cWindSpeed    : Real = 0.0001;
+    cGravity      : Real = 0.0005;
+
+    cShowFPS      : boolean = true;
+    cFullScreen   : boolean = true;
+
+const
+    cMaxPower     = 1500;
+    cMaxAngle     = 2048;
+    cPowerDivisor = 1500;
+
+var
+    cSendEmptyPacketTime : LongWord = 2000;
+    cSendCursorPosTime   : LongWord = 50;
+
+    flagMakeCapture: boolean = false;
+
+    AttackBar     : integer = 0; // 0 - отсутствует, 1 - внизу, 2 - как в wwp
+
+function Sign(r: real): integer;
+function Min(a, b: integer): integer;
+function Max(a, b: integer): integer;
+procedure OutError(Msg: String; const isFatalError: boolean=false);
+procedure TryDo(Assert: boolean; Msg: string; isFatal: boolean);
+procedure SDLTry(Assert: boolean; isFatal: boolean);
+function IntToStr(n: integer): shortstring;
+function FloatToStr(n: real): shortstring;
+function arctan(const Y, X: real): real;
+function DxDy2Angle32(const _dY, _dX: Extended): integer;
+procedure AdjustColor(var Color: Longword);
+{$IFDEF DEBUGFILE}
+procedure AddFileLog(s: shortstring);
+{$ENDIF}
+
+var CursorPoint: TPoint;
+    TargetPoint: TPoint = (X: NoPointX; Y: 0);
+
+implementation
+uses uConsole, uStore;
+{$IFDEF DEBUGFILE}
+var f: textfile;
+{$ENDIF}
+
+
+function Sign(r: real): integer;
+begin
+if r < 0 then Result:= -1 else Result:= 1
+end;
+
+function Min(a, b: integer): integer;
+begin
+if a < b then Result:= a else Result:= b
+end;
+
+function Max(a, b: integer): integer;
+begin
+if a > b then Result:= a else Result:= b
+end;
+
+procedure OutError(Msg: String; const isFatalError: boolean=false);
+begin
+{$IFDEF DEBUGFILE}AddFileLog(Msg);{$ENDIF}
+if isFatalError then
+   begin
+   WriteLn(Msg);
+   SDL_Quit;
+   Readln;
+   halt(1)
+   end else WriteLnToConsole(Msg)
+end;
+
+procedure TryDo(Assert: boolean; Msg: string; isFatal: boolean);
+begin
+if not Assert then OutError(msg, isFatal)
+end;
+
+procedure SDLTry(Assert: boolean; isFatal: boolean);
+begin
+if not Assert then OutError(SDL_GetError, isFatal)
+end;
+
+procedure AdjustColor(var Color: Cardinal);
+begin
+Color:= SDL_MapRGB(PixelFormat, (Color shr 16) and $FF, (Color shr 8) and $FF, Color and $FF)
+end;
+
+function IntToStr(n: integer): shortstring;
+begin
+str(n, Result)
+end;
+
+function FloatToStr(n: real): shortstring;
+begin
+str(n, Result)
+end;
+
+function arctan(const Y, X: real): real;
+asm
+        fld     Y
+        fld     X
+        fpatan
+        fwait
+end;
+
+function DxDy2Angle32(const _dY, _dX: Extended): integer;
+const piDIV32: Extended = pi/32;
+asm
+        fld     _dY
+        fld     _dX
+        fpatan
+        fld     piDIV32
+        fdiv
+        sub     esp, 4
+        fistp   dword ptr [esp]
+        pop     eax
+        shr     eax, 1
+        and     eax, $1F
+end;
+
+
+{$IFDEF DEBUGFILE}
+procedure AddFileLog(s: shortstring);
+begin
+writeln(f, GameTicks: 6, ': ', s);
+flush(f)
+end;
+
+initialization
+assignfile(f, 'debug.txt');
+rewrite(f);
+finalization
+writeln(f, '-= halt at ',GameTicks,' ticks =-');
+Flush(f);
+closefile(f)
+{$ENDIF}
+
+end.