--- a/share/hedgewars/Data/Locale/sv.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/sv.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- ["..."] = "",
[":("] = ":(",
["!!!"] = "!!!",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Siktesövning", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Slå bollar mot dina fiender|och slå ner dem i havet",
["Bat your opponents through the|baskets and out of the map!"] = "Slå ner dina motståndare i|korgarna och ut ur kartan!",
["Bazooka Training"] = "Bazookaträning",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Bästa varv per lag: ",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Blodiga gröngölingar", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["BOOM!"] = "",
["Boom!"] = "Bom!",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "CAPTURE THE FLAG",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kodnamn: Lagarbete",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Grattis!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Grattis! Du har förstört alla målen inom den|tillåtna tidsramen.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Kontrollera pelare för att ta poäng",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Robotriket",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "SATAN, GRÖNGÖLING! SLUTA TJATA!",
["DAMMIT, ROOKIE!"] = "SATAN, GRÖNGÖLING!",
["Dangerous Ducklings"] = "Farliga ankungar",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Förgör alla fiender",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Förstör alla målen innan din tid tar slut.|Du har obegränsad ammunition för deta uppdrag", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Förgör Gift innan tiden tar slut",
["Eliminate the Blue Team"] = "Förgör det Blå laget",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Förgör Enhet 3378 |- Klent motstånd måste överleva",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Ha en trevlig simtur...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Snabbast varv: ",
["Feeble Resistance"] = "Klent motstånd",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Flagga tagen!",
["Flag respawned!"] = "Flagga återställd!",
["Flag returned!"] = "Flagga återvänd!",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
["GAME OVER!"] = "SPELET ÄR SLUT!",
["Game Started!"] = "Spel startat!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Ta dig bort där och gör dig av med honom!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
["GO! GO! GO!"] = "Kör! Kör! Kör!",
["Good birdy......"] = "Fin fågel......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Lycka till där ute!",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basket",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Jägare", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktör", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Hör här, ynkrygg!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["|- Mines Time:"] = "|- Mintid:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "UPPDRAG MISSLYCKADES", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
["MISSION SUCCESSFUL"] = "UPPDRAG SLUTFÖRT", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "NYTT snabbast varv: ",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "En inte så vänlig match", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Å nej! Bara att försöka igen!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Åh nej! Tiden är ute! Pröva igen.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operationens dykare",
["Opposing Team: "] = "Motståndarlag: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Patetisk kott #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Gift",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Återvänd med fiendens flagga till din bas för att ta poäng | - Första laget till tre vinner | - Du kan bara ta poäng när din egen flagga är i basen | - Kottar tappar flaggan när de dödas eller drunknar | - Tappade flaggor kan tas tillbaka eller fångas | - Kottar kommer tillbaka när de dör",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
["RULES OF THE GAME [Press ESC to view]"] = "SPELREGLER [Tryck ESC för att se]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
["sec"] = "sec", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Ses!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s är ute och lag %d|fick ett straff!| |Poängställning:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s är ute och lag %d|fick ett poäng!| |Poängställning:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Prickskyttesträning",
["Sniperz"] = "Prickskyttarna",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
["Spooky Tree"] = "Kusligt träd",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Lag %d: ",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Det där var meningslöst.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Fienden gömmer sig på andra ankan!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Flaggan kommer tillbaka nästa runda.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Förgiftade laget", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Enhet 3378",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Använd ditt rep för att ta dig från start till mål så fort som möjligt!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Vinst för", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Du har tagit poäng!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Du har misslyckats. Försök igen.",
["You've reached the goal!| |Time: "] = "Du har nått målet!| |Tid: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazookalaget",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}