--- a/QTfrontend/gamecfgwidget.h Sat Mar 06 10:54:24 2010 +0000
+++ b/QTfrontend/gamecfgwidget.h Sat Mar 06 10:59:20 2010 +0000
@@ -33,46 +33,46 @@
class GameCFGWidget : public QGroupBox
{
- Q_OBJECT
+ Q_OBJECT
public:
- GameCFGWidget(QWidget* parent, bool externalControl=false);
- quint32 getGameFlags() const;
- quint32 getInitHealth() const;
- QStringList getFullConfig() const;
- QComboBox * GameSchemes;
- QComboBox * WeaponsName;
- HWMapContainer* pMapContainer;
- QTableView * tv;
+ GameCFGWidget(QWidget* parent, bool externalControl=false);
+ quint32 getGameFlags() const;
+ quint32 getInitHealth() const;
+ QStringList getFullConfig() const;
+ QComboBox * GameSchemes;
+ QComboBox * WeaponsName;
+ HWMapContainer* pMapContainer;
+ QTableView * tv;
public slots:
- void setParam(const QString & param, const QStringList & value);
- void fullNetConfig();
- void resendSchemeData();
+ void setParam(const QString & param, const QStringList & value);
+ void fullNetConfig();
+ void resendSchemeData();
signals:
- void paramChanged(const QString & param, const QStringList & value);
- void goToSchemes();
- void goToWeapons(const QString & name);
+ void paramChanged(const QString & param, const QStringList & value);
+ void goToSchemes();
+ void goToWeapons(const QString & name);
private slots:
- void ammoChanged(int index);
- void mapChanged(const QString &);
- void templateFilterChanged(int);
- void seedChanged(const QString &);
- void themeChanged(const QString &);
- void schemeChanged(int);
- void jumpToWeapons();
+ void ammoChanged(int index);
+ void mapChanged(const QString &);
+ void templateFilterChanged(int);
+ void seedChanged(const QString &);
+ void themeChanged(const QString &);
+ void schemeChanged(int);
+ void jumpToWeapons();
private:
- QGridLayout mainLayout;
+ QGridLayout mainLayout;
- QString curNetAmmoName;
- QString curNetAmmo;
+ QString curNetAmmoName;
+ QString curNetAmmo;
- void setNetAmmo(const QString& name, const QString& ammo);
+ void setNetAmmo(const QString& name, const QString& ammo);
- QVariant schemeData(int column) const;
+ QVariant schemeData(int column) const;
};
#endif // GAMECONFIGWIDGET_H