--- a/project_files/frontlib/ipc/gameconn.h Mon Jun 11 00:06:22 2012 +0200
+++ b/project_files/frontlib/ipc/gameconn.h Tue Jun 12 11:25:05 2012 +0200
@@ -33,12 +33,9 @@
*/
void flib_gameconn_tick(flib_gameconn *conn);
-// TODO: Not needed yet, only for netgames
-/*
-flib_gameconn_send_enginemsg(flib_gameconn conn, uint8_t *data, int len);
-flib_gameconn_send_textmsg(flib_gameconn conn, int msgtype, const char *msg);
-flib_gameconn_send_chatmsg(flib_gameconn conn, const char *playername, const char *msg);
-*/
+int flib_gameconn_send_enginemsg(flib_gameconn *conn, uint8_t *data, int len);
+int flib_gameconn_send_textmsg(flib_gameconn *conn, int msgtype, const char *msg);
+int flib_gameconn_send_chatmsg(flib_gameconn *conn, const char *playername, const char *msg);
/**
* handleConnect(void *context)