--- a/hedgewars/GSHandlers.inc Wed Dec 22 15:42:47 2010 +0100
+++ b/hedgewars/GSHandlers.inc Wed Dec 22 09:56:13 2010 -0500
@@ -599,7 +599,7 @@
else i:= 1;
if (yy > 0) and ((Land[yy-1, xx] and $FF00) = 0) then dec(yy)
else dec(xx, i);
- dec(yy,4);
+ dec(yy,2);
dec(xx,i);
if (((cReducedQuality and rqBlurryLand) = 0) and
(xx >= 0) and (xx < LAND_WIDTH-4) and (yy >= 0) and (yy < LAND_HEIGHT)) or
@@ -623,7 +623,7 @@
end;
UpdateLandTexture(xx, 4, yy, 4)
end;
- inc(yy,4);
+ inc(yy,2);
inc(xx,i);
if ((xx and LAND_WIDTH_MASK) = 0) and ((yy and LAND_HEIGHT_MASK) = 0) then Land[yy, xx]:= Land[yy, xx] or lfBasic;
if yy > 0 then