--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/DetailViewController.m Thu Jun 17 20:30:39 2010 +0200
@@ -0,0 +1,208 @@
+ //
+// DetailViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 27/03/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "DetailViewController.h"
+#import "SDL_uikitappdelegate.h"
+#import "GeneralSettingsViewController.h"
+#import "TeamSettingsViewController.h"
+#import "WeaponSettingsViewController.h"
+#import "SchemeSettingsViewController.h"
+#import "CommodityFunctions.h"
+
+@implementation DetailViewController
+@synthesize controllerNames,popoverController;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+ return rotationManager(interfaceOrientation);
+}
+
+-(void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
+ self.view.frame = CGRectMake(0, 0, 1024, 1024);
+}
+
+-(void) viewDidLoad {
+ self.title = NSLocalizedString(@"Settings",@"");
+
+ // allocate controllers and store them into the array
+ NSArray *array= [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
+ NSLocalizedString(@"Teams",@""),
+ NSLocalizedString(@"Weapons",@""),
+ NSLocalizedString(@"Schemes",@""),
+ nil];
+ self.controllerNames = array;
+ [array release];
+
+ // on ipad make the general setting the first view, on iphone add the "Done" button on top left
+ if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
+
+ UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(112, 112, 480, 320)];
+ label.text = @"Press the buttons on the left";
+ label.font = [UIFont systemFontOfSize:20];
+ label.textAlignment = UITextAlignmentCenter;
+ [self.view addSubview:label];
+ [label release];
+
+ //[self.navigationController pushViewController:nextController animated:NO];
+ } else {
+ self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
+ target:self
+ action:@selector(dismissSplitView)];
+ }
+
+ [super viewDidLoad];
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+ // don't display
+ if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
+ return 0;
+ else
+ return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [controllerNames count];
+}
+
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
+ reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ NSInteger row = [indexPath row];
+
+ cell.textLabel.text = [controllerNames objectAtIndex:row];
+ cell.imageView.image = [UIImage imageNamed:@"Icon.png"];
+ cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
+
+ return cell;
+}
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ NSInteger row = [indexPath row];
+ UIViewController *nextController = nil;
+
+ switch (row) {
+ case 0:
+ if (nil == generalSettingsViewController)
+ generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ nextController = generalSettingsViewController;
+ break;
+ case 1:
+ if (nil == teamSettingsViewController)
+ teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ nextController = teamSettingsViewController;
+ break;
+ case 2:
+ if (nil == weaponSettingsViewController)
+ weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ nextController = weaponSettingsViewController;
+ break;
+ case 3:
+ if (nil == schemeSettingsViewController)
+ schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ nextController = schemeSettingsViewController;
+ break;
+ }
+
+ nextController.title = [controllerNames objectAtIndex:row];
+ [self.navigationController pushViewController:nextController animated:YES];
+}
+
+-(IBAction) dismissSplitView {
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
+}
+
+#if __IPHONE_3_2
+#pragma mark -
+#pragma mark splitview support
+-(void) splitViewController:(UISplitViewController *)svc popoverController:(UIPopoverController *)pc willPresentViewController:(UIViewController *)aViewController {
+ if (popoverController != nil) {
+ [popoverController dismissPopoverAnimated:YES];
+ }
+}
+
+// Called when the master view controller is about to be hidden
+-(void) splitViewController: (UISplitViewController*)svc willHideViewController:(UIViewController *)aViewController
+ withBarButtonItem:(UIBarButtonItem*)barButtonItem forPopoverController: (UIPopoverController*)pc {
+
+ /* barButtonItem.title = @"Master View";
+ UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
+ NSMutableArray *items = [[toolbar items] mutableCopy];
+ [items insertObject:barButtonItem atIndex:0];
+ [toolbar setItems:items animated:YES];
+
+ [items release];
+
+ self.popoverController = pc;*/
+ barButtonItem.title = aViewController.title;
+ self.navigationItem.rightBarButtonItem = barButtonItem;
+}
+
+// Called when the master view controller is about to appear
+-(void) splitViewController: (UISplitViewController*)svc willShowViewController:(UIViewController *)aViewController
+ invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {
+ /*UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
+
+ NSMutableArray *items = [[toolbar items] mutableCopy];
+ [items removeObjectAtIndex:0];
+
+ [toolbar setItems:items animated:YES];
+
+ [items release];
+
+ self.popoverController = nil;*/
+ self.navigationItem.rightBarButtonItem = nil;
+
+}
+#endif
+
+-(void) didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Release any cached data, images, etc that aren't in use.
+ if (generalSettingsViewController.view.superview == nil)
+ generalSettingsViewController = nil;
+ if (teamSettingsViewController.view.superview == nil)
+ teamSettingsViewController = nil;
+ if (weaponSettingsViewController.view.superview == nil)
+ weaponSettingsViewController = nil;
+ if (schemeSettingsViewController.view.superview == nil)
+ schemeSettingsViewController = nil;
+ MSG_MEMCLEAN();
+}
+
+-(void) viewDidUnload {
+ self.controllerNames = nil;
+ generalSettingsViewController = nil;
+ teamSettingsViewController = nil;
+ weaponSettingsViewController = nil;
+ schemeSettingsViewController = nil;
+ [super viewDidUnload];
+ MSG_DIDUNLOAD();
+}
+
+-(void) dealloc {
+ [controllerNames release];
+ [generalSettingsViewController release];
+ [teamSettingsViewController release];
+ [weaponSettingsViewController release];
+ [schemeSettingsViewController release];
+ [super dealloc];
+}
+@end