--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/FortsViewController.m Thu Jun 17 20:30:39 2010 +0200
@@ -0,0 +1,161 @@
+//
+// FortsViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 08/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "FortsViewController.h"
+#import "CommodityFunctions.h"
+#import "UIImageExtra.h"
+
+@implementation FortsViewController
+@synthesize teamDictionary, fortArray, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+ return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+-(void) viewDidLoad {
+ [super viewDidLoad];
+
+ NSArray *directoryContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:FORTS_DIRECTORY() error:NULL];
+ NSMutableArray *filteredContents = [[NSMutableArray alloc] initWithCapacity:([directoryContents count] / 2)];
+ // we need to remove the double entries and the L.png suffix
+ for (int i = 0; i < [directoryContents count]; i++) {
+ if (i % 2) {
+ NSString *currentName = [directoryContents objectAtIndex:i];
+ NSString *correctName = [currentName substringToIndex:([currentName length] - 5)];
+ [filteredContents addObject:correctName];
+ }
+ }
+ self.fortArray = filteredContents;
+ [filteredContents release];
+
+ /*
+ // this creates a scaled down version of the image
+ NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[fortArray count]];
+ for (NSString *fortName in fortArray) {
+ NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", fortsDirectory, fortName];
+ UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
+ [fortFile release];
+ [spriteArray addObject:[fortSprite scaleToSize:CGSizeMake(196,196)]];
+ [fortSprite release];
+ }
+ self.fortSprites = spriteArray;
+ [spriteArray release];
+ */
+
+ // statically set row height instead of using delegate method for performance reasons
+ self.tableView.rowHeight = 200;
+}
+
+
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+ [self.tableView reloadData];
+ [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+ return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [self.fortArray count];
+}
+
+// Customize the appearance of table view cells.
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
+ reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ NSString *fortName = [fortArray objectAtIndex:[indexPath row]];
+ cell.textLabel.text = fortName;
+
+ // this creates a scaled down version of the image
+ // TODO: create preview files, scaling is way too slow!
+ NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", FORTS_DIRECTORY(), fortName];
+ UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
+ [fortFile release];
+ cell.imageView.image = [fortSprite scaleToSize:CGSizeMake(196,196)];
+ [fortSprite release];
+
+ cell.detailTextLabel.text = @"Insert funny description here";
+ if ([cell.textLabel.text isEqualToString:[self.teamDictionary objectForKey:@"fort"]]) {
+ cell.accessoryType = UITableViewCellAccessoryCheckmark;
+ self.lastIndexPath = indexPath;
+ } else {
+ cell.accessoryType = UITableViewCellAccessoryNone;
+ }
+
+ return cell;
+}
+
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ int newRow = [indexPath row];
+ int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+
+ if (newRow != oldRow) {
+ // if the two selected rows differ update data on the hog dictionary and reload table content
+ [self.teamDictionary setValue:[fortArray objectAtIndex:newRow] forKey:@"fort"];
+
+ // tell our boss to write this new stuff on disk
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+
+ UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
+ newCell.accessoryType = UITableViewCellAccessoryCheckmark;
+ UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath];
+ oldCell.accessoryType = UITableViewCellAccessoryNone;
+ self.lastIndexPath = indexPath;
+ [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+ }
+ [aTableView deselectRowAtIndexPath:indexPath animated:YES];
+ [self.navigationController popViewControllerAnimated:YES];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+-(void) didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+-(void) viewDidUnload {
+ self.teamDictionary = nil;
+ self.lastIndexPath = nil;
+ self.fortArray = nil;
+ [super viewDidUnload];
+ MSG_DIDUNLOAD();
+}
+
+
+- (void)dealloc {
+ [teamDictionary release];
+ [lastIndexPath release];
+ [fortArray release];
+// [fortSprites release];
+ [super dealloc];
+}
+
+
+@end
+