project_files/HedgewarsMobile/Classes/FortsViewController.m
changeset 3514 59dbd31e9953
parent 3490 016b3172b645
child 3546 ccf4854df294
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/FortsViewController.m	Thu Jun 17 20:30:39 2010 +0200
@@ -0,0 +1,161 @@
+//
+//  FortsViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 08/04/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "FortsViewController.h"
+#import "CommodityFunctions.h"
+#import "UIImageExtra.h"
+
+@implementation FortsViewController
+@synthesize teamDictionary, fortArray, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+	return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+-(void) viewDidLoad {
+    [super viewDidLoad];
+
+    NSArray *directoryContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:FORTS_DIRECTORY() error:NULL];
+    NSMutableArray *filteredContents = [[NSMutableArray alloc] initWithCapacity:([directoryContents count] / 2)];
+    // we need to remove the double entries and the L.png suffix
+    for (int i = 0; i < [directoryContents count]; i++) {
+        if (i % 2) {
+            NSString *currentName = [directoryContents objectAtIndex:i];
+            NSString *correctName = [currentName substringToIndex:([currentName length] - 5)];
+            [filteredContents addObject:correctName];
+        } 
+    }
+    self.fortArray = filteredContents;
+    [filteredContents release];
+    
+    /*
+    // this creates a scaled down version of the image
+    NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[fortArray count]];
+    for (NSString *fortName in fortArray) {
+        NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", fortsDirectory, fortName];
+        UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
+        [fortFile release];
+        [spriteArray addObject:[fortSprite scaleToSize:CGSizeMake(196,196)]];
+        [fortSprite release];
+    }
+    self.fortSprites = spriteArray;
+    [spriteArray release];
+    */
+    
+    // statically set row height instead of using delegate method for performance reasons
+    self.tableView.rowHeight = 200;
+}
+
+
+- (void)viewWillAppear:(BOOL)animated {
+    [super viewWillAppear:animated];
+    [self.tableView reloadData];
+    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return [self.fortArray count];
+}
+
+// Customize the appearance of table view cells.
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
+                                       reuseIdentifier:CellIdentifier] autorelease];
+    }
+    
+    NSString *fortName = [fortArray objectAtIndex:[indexPath row]];
+    cell.textLabel.text = fortName;
+    
+    // this creates a scaled down version of the image
+    // TODO: create preview files, scaling is way too slow!
+    NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", FORTS_DIRECTORY(), fortName];
+    UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
+    [fortFile release];
+    cell.imageView.image = [fortSprite scaleToSize:CGSizeMake(196,196)];
+    [fortSprite release];
+    
+    cell.detailTextLabel.text = @"Insert funny description here";
+    if ([cell.textLabel.text isEqualToString:[self.teamDictionary objectForKey:@"fort"]]) {
+        cell.accessoryType = UITableViewCellAccessoryCheckmark;
+        self.lastIndexPath = indexPath;
+    } else {
+        cell.accessoryType = UITableViewCellAccessoryNone;
+    }
+    
+    return cell;
+}
+
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    int newRow = [indexPath row];
+    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+    
+    if (newRow != oldRow) {
+        // if the two selected rows differ update data on the hog dictionary and reload table content
+        [self.teamDictionary setValue:[fortArray objectAtIndex:newRow] forKey:@"fort"];
+
+        // tell our boss to write this new stuff on disk
+        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+        
+        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
+        newCell.accessoryType = UITableViewCellAccessoryCheckmark;
+        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath];
+        oldCell.accessoryType = UITableViewCellAccessoryNone;
+        self.lastIndexPath = indexPath;
+        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+    }
+    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
+    [self.navigationController popViewControllerAnimated:YES];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+-(void) didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+-(void) viewDidUnload {
+    self.teamDictionary = nil;
+    self.lastIndexPath = nil;
+    self.fortArray = nil;
+    [super viewDidUnload];
+    MSG_DIDUNLOAD();
+}
+
+
+- (void)dealloc {
+    [teamDictionary release];
+    [lastIndexPath release];
+    [fortArray release];
+//    [fortSprites release];
+    [super dealloc];
+}
+
+
+@end
+