--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Sat Apr 15 23:21:13 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Sat Apr 15 23:47:53 2017 +0200
@@ -469,24 +469,24 @@
HideHedge(cyborg)
jetCrate = SpawnUtilityCrate(3915, 1723, amJetpack)
- SetTimer(AddGear(1071, 1913, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1098, 1919, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1136, 1923, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1170, 1930, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1203, 1924, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1228, 1939, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1264, 1931, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1309, 1938, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1352, 1936, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1386, 1939, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1432, 1942, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1483, 1950, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1530, 1954, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1579, 1959, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(1000, 1903, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(957, 1903, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(909, 1910, gtMine, 0, 0, 0, 0), 5000)
- SetTimer(AddGear(889, 1917, gtMine, 0, 0, 0, 0), 5000)
+ AddGear(1071, 1913, gtMine, 0, 0, 0, 0)
+ AddGear(1098, 1919, gtMine, 0, 0, 0, 0)
+ AddGear(1136, 1923, gtMine, 0, 0, 0, 0)
+ AddGear(1170, 1930, gtMine, 0, 0, 0, 0)
+ AddGear(1203, 1924, gtMine, 0, 0, 0, 0)
+ AddGear(1228, 1939, gtMine, 0, 0, 0, 0)
+ AddGear(1264, 1931, gtMine, 0, 0, 0, 0)
+ AddGear(1309, 1938, gtMine, 0, 0, 0, 0)
+ AddGear(1352, 1936, gtMine, 0, 0, 0, 0)
+ AddGear(1386, 1939, gtMine, 0, 0, 0, 0)
+ AddGear(1432, 1942, gtMine, 0, 0, 0, 0)
+ AddGear(1483, 1950, gtMine, 0, 0, 0, 0)
+ AddGear(1530, 1954, gtMine, 0, 0, 0, 0)
+ AddGear(1579, 1959, gtMine, 0, 0, 0, 0)
+ AddGear(1000, 1903, gtMine, 0, 0, 0, 0)
+ AddGear(957, 1903, gtMine, 0, 0, 0, 0)
+ AddGear(909, 1910, gtMine, 0, 0, 0, 0)
+ AddGear(889, 1917, gtMine, 0, 0, 0, 0)
------ STICKY MINE LIST ------
tempG = AddGear(1199, 733, gtSMine, 0, 0, 0, 0)
tempG = AddGear(1195, 793, gtSMine, 0, 0, 0, 0)
@@ -503,7 +503,6 @@
function SetupAmmo()
AddAmmo(cyborgs[1], amBazooka, 100)
--- AddAmmo(cyborgs[1], amSniperRifle, 100)
AddAmmo(cyborgs[1], amShotgun, 100)
AddAmmo(cyborgs[1], amSwitch, 100)
end
@@ -553,21 +552,21 @@
-----------------------------Main Functions----------------------------
function onGameInit()
- Seed = 0
- GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableWind + gfDisableGirders
- TurnTime = 60000
- CaseFreq = 0
- MinesNum = 20
- MinesTime = 3000
- Explosives = 6
- Delay = 10
+ Seed = 0
+ GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableWind + gfDisableGirders
+ TurnTime = 60000
+ CaseFreq = 0
+ MinesNum = 0
+ MinesTime = 5000
+ Explosives = 0
+ Delay = 10
MapGen = mgDrawn
- Theme = "City"
+ Theme = "City"
SuddenDeathTurns = 25
- for i = 1, #map do
- ParseCommand('draw ' .. map[i])
- end
+ for i = 1, #map do
+ ParseCommand('draw ' .. map[i])
+ end
AddHogs()
AnimInit()
@@ -647,6 +646,3 @@
if AnimInProgress() == false then
end
end
-
-function onPreciseUp()
-end