--- a/hedgewars/uChat.pas Sat Aug 02 15:11:13 2014 +0400
+++ b/hedgewars/uChat.pas Sun Aug 10 17:03:02 2014 +0200
@@ -209,13 +209,6 @@
var i, t, left, top, cnt: Longword;
begin
ChatReady:= true; // maybe move to somewhere else?
-if MissedCount <> 0 then // there are chat strings we missed, so print them now
- begin
- for i:= 0 to MissedCount - 1 do
- AddChatString(MStrs[i]);
- MissedCount:= 0;
- end;
-i:= lastStr;
left:= 4 - cScreenWidth div 2;
top := 10;
@@ -226,27 +219,37 @@
DrawTexture(left, top + visibleCount * ClHeight, InputStr.Tex);
end;
-
-cnt:= 0; // count of lines displayed
-t := 1; // # of current line processed
+if UIDisplay <> uiNone then
+ begin
+ if MissedCount <> 0 then // there are chat strings we missed, so print them now
+ begin
+ for i:= 0 to MissedCount - 1 do
+ AddChatString(MStrs[i]);
+ MissedCount:= 0;
+ end;
+ i:= lastStr;
-// draw lines in reverse order
-while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll))
-and (Strs[i].Tex <> nil) do
- begin
- // draw lines 4px away from left screen border and 2px away from top
- DrawTexture(left, top + (visibleCount - t) * ClHeight, Strs[i].Tex);
+ cnt:= 0; // count of lines displayed
+ t := 1; // # of current line processed
- if i = 0 then
- i:= MaxStrIndex
- else
- dec(i);
+ // draw lines in reverse order
+ while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll))
+ and (Strs[i].Tex <> nil) do
+ begin
+ // draw lines 4px away from left screen border and 2px away from top
+ DrawTexture(left, top + (visibleCount - t) * ClHeight, Strs[i].Tex);
- inc(cnt);
- inc(t)
+ if i = 0 then
+ i:= MaxStrIndex
+ else
+ dec(i);
+
+ inc(cnt);
+ inc(t)
+ end;
+
+ visibleCount:= cnt;
end;
-
-visibleCount:= cnt;
end;
procedure SendHogSpeech(s: shortstring);