--- a/hedgewars/uGearsUtils.pas Wed Jul 08 23:42:42 2020 +0300
+++ b/hedgewars/uGearsUtils.pas Thu Jul 09 00:22:40 2020 +0300
@@ -149,7 +149,8 @@
gtTarget,
gtFlame,
gtKnife,
- gtExplosives: begin
+ gtExplosives,
+ gtSentry: begin
// Run the calcs only once we know we have a type that will need damage
tdX:= Gear^.X-fX;
tdY:= Gear^.Y-fY;
@@ -1260,7 +1261,8 @@
gtKnife,
gtCase,
gtTarget,
- gtExplosives: begin
+ gtExplosives,
+ gtSentry: begin
//addFileLog('ShotgunShot radius: ' + inttostr(Gear^.Radius) + ', t^.Radius = ' + inttostr(t^.Radius) + ', distance = ' + inttostr(dist) + ', dmg = ' + inttostr(dmg));
dmg:= 0;
r:= Gear^.Radius + t^.Radius;
@@ -1401,7 +1403,8 @@
gtKnife,
gtTarget,
gtCase,
- gtExplosives:
+ gtExplosives,
+ gtSentry:
begin
if (Ammo^.Kind in [gtFirePunch, gtKamikaze]) and (Gear^.Kind <> gtSMine) then
PlaySound(sndFirePunchHit);