--- a/hedgewars/GSHandlers.inc Fri Mar 22 14:54:20 2013 +0100
+++ b/hedgewars/GSHandlers.inc Fri Mar 22 18:51:37 2013 +0100
@@ -5088,8 +5088,8 @@
procedure updateTarget(Gear:PGear; newX, newY:HWFloat);
- var
- iter:PGear;
+// var
+// iter:PGear;
begin
with Gear^ do
begin
@@ -5118,10 +5118,10 @@
procedure doStepIceGun(Gear: PGear);
const iceWaitCollision:Longint = 0;
const iceCollideWithGround:Longint = 1;
-const iceWaitNextTarget:Longint = 2;
-const iceCollideWithHog:Longint = 4;
+//const iceWaitNextTarget:Longint = 2;
+//const iceCollideWithHog:Longint = 4;
const iceCollideWithWater:Longint = 5;
-const waterFreezingTime:Longint = 500;
+//const waterFreezingTime:Longint = 500;
const groundFreezingTime:Longint = 1000;
const iceRadius = 32;
const iceHeight = 40;