--- a/project_files/HedgewarsMobile/Classes/FortsViewController.m Sat Sep 04 15:49:34 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/FortsViewController.m Sat Sep 04 16:24:00 2010 +0200
@@ -1,10 +1,23 @@
-//
-// FortsViewController.m
-// HedgewarsMobile
-//
-// Created by Vittorio on 08/04/10.
-// Copyright 2010 __MyCompanyName__. All rights reserved.
-//
+/*
+ * Hedgewars-iOS, a Hedgewars port for iOS devices
+ * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * File created on 08/04/2010.
+ */
+
#import "FortsViewController.h"
#import "CommodityFunctions.h"
@@ -37,20 +50,6 @@
self.fortArray = filteredContents;
[filteredContents release];
- /*
- // this creates a scaled down version of the image
- NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[fortArray count]];
- for (NSString *fortName in fortArray) {
- NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", fortsDirectory, fortName];
- UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
- [fortFile release];
- [spriteArray addObject:[fortSprite scaleToSize:CGSizeMake(196,196)]];
- [fortSprite release];
- }
- self.fortSprites = spriteArray;
- [spriteArray release];
- */
-
// statically set row height instead of using delegate method for performance reasons
self.tableView.rowHeight = 200;