gameServer2/src/protocol/test.rs
changeset 13419 81e0ed105f5d
child 13421 d1368c776a4f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gameServer2/src/protocol/test.rs	Thu Jun 21 17:23:10 2018 -0400
@@ -0,0 +1,134 @@
+use proptest::{
+    test_runner::{TestRunner, Reason},
+    arbitrary::{any, any_with, Arbitrary, StrategyFor},
+    strategy::{Strategy, BoxedStrategy, Just, Filter, ValueTree},
+    string::RegexGeneratorValueTree
+};
+
+use super::messages::{
+    HWProtocolMessage, HWProtocolMessage::*
+};
+
+// Due to inability to define From between Options
+trait Into2<T>: Sized { fn into2(self) -> T; }
+impl <T> Into2<T> for T { fn into2(self) -> T { self } }
+impl Into2<String> for Ascii { fn into2(self) -> String { self.0 } }
+impl Into2<Option<String>> for Option<Ascii>{
+    fn into2(self) -> Option<String> { self.map(|x| {x.0}) }
+}
+
+macro_rules! proto_msg_case {
+    ($val: ident()) =>
+        (Just($val));
+    ($val: ident($arg: ty)) =>
+        (any::<$arg>().prop_map(|v| {$val(v.into2())}));
+    ($val: ident($arg1: ty, $arg2: ty)) =>
+        (any::<($arg1, $arg2)>().prop_map(|v| {$val(v.0.into2(), v.1.into2())}));
+    ($val: ident($arg1: ty, $arg2: ty, $arg3: ty)) =>
+        (any::<($arg1, $arg2, $arg3)>().prop_map(|v| {$val(v.0.into2(), v.1.into2(), v.2.into2())}));
+}
+
+macro_rules! proto_msg_match {
+    ($var: expr, def = $default: ident, $($num: expr => $constr: ident $res: tt),*) => (
+        match $var {
+            $($num => (proto_msg_case!($constr $res)).boxed()),*,
+            _ => Just($default).boxed()
+        }
+    )
+}
+
+#[derive(Debug)]
+struct Ascii(String);
+
+struct AsciiValueTree(RegexGeneratorValueTree<String>);
+
+impl ValueTree for AsciiValueTree {
+    type Value = Ascii;
+
+    fn current(&self) -> Self::Value { Ascii(self.0.current()) }
+    fn simplify(&mut self) -> bool { self.0.simplify() }
+    fn complicate(&mut self) -> bool { self.0.complicate() }
+}
+
+impl Arbitrary for Ascii {
+    type Parameters = <String as Arbitrary>::Parameters;
+
+    fn arbitrary_with(args: Self::Parameters) -> Self::Strategy {
+        any_with::<String>(args)
+            .prop_filter("not ascii", |s| {
+                s.len() > 0 && s.is_ascii() &&
+                    s.find(|c| {
+                        ['\0', '\n', '\x20'].contains(&c)
+                    }).is_none()})
+            .prop_map(Ascii)
+            .boxed()
+    }
+
+    type Strategy = BoxedStrategy<Ascii>;
+    type ValueTree = Box<ValueTree<Value = Ascii>>;
+}
+
+pub fn gen_proto_msg() -> BoxedStrategy<HWProtocolMessage> where {
+    let res = (0..58).no_shrink().prop_flat_map(|i| {
+        proto_msg_match!(i, def = Malformed,
+        0 => Ping(),
+        1 => Pong(),
+        2 => Quit(Option<Ascii>),
+        //3 => Cmd
+        4 => Global(Ascii),
+        5 => Watch(Ascii),
+        6 => ToggleServerRegisteredOnly(),
+        7 => SuperPower(),
+        8 => Info(Ascii),
+        9 => Nick(Ascii),
+        10 => Proto(u32),
+        11 => Password(Ascii, Ascii),
+        12 => Checker(u32, Ascii, Ascii),
+        13 => List(),
+        14 => Chat(Ascii),
+        15 => CreateRoom(Ascii, Option<Ascii>),
+        16 => JoinRoom(Ascii, Option<Ascii>),
+        17 => Follow(Ascii),
+        //18 => Rnd(Vec<String>),
+        19 => Kick(Ascii),
+        20 => Ban(Ascii, Ascii, u32),
+        21 => BanIP(Ascii, Ascii, u32),
+        22 => BanNick(Ascii, Ascii, u32),
+        23 => BanList(),
+        24 => Unban(Ascii),
+        //25 => SetServerVar(ServerVar),
+        26 => GetServerVar(),
+        27 => RestartServer(),
+        28 => Stats(),
+        29 => Part(Option<Ascii>),
+        //30 => Cfg(GameCfg),
+        //31 => AddTeam(TeamInfo),
+        32 => RemoveTeam(Ascii),
+        //33 => SetHedgehogsNumber(String, u8),
+        //34 => SetTeamColor(String, u8),
+        35 => ToggleReady(),
+        36 => StartGame(),
+        37 => EngineMessage(Ascii),
+        38 => RoundFinished(),
+        39 => ToggleRestrictJoin(),
+        40 => ToggleRestrictTeams(),
+        41 => ToggleRegisteredOnly(),
+        42 => RoomName(Ascii),
+        43 => Delegate(Ascii),
+        44 => TeamChat(Ascii),
+        45 => MaxTeams(u8),
+        46 => Fix(),
+        47 => Unfix(),
+        48 => Greeting(Ascii),
+        //49 => CallVote(Option<(String, Option<String>)>),
+        50 => Vote(String),
+        51 => ForceVote(Ascii),
+        //52 => Save(String, String),
+        53 => Delete(Ascii),
+        54 => SaveRoom(Ascii),
+        55 => LoadRoom(Ascii),
+        56 => Malformed(),
+        57 => Empty()
+    )});
+    res.boxed()
+}
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