--- a/project_files/frontlib/model/room.h Thu Dec 06 10:01:01 2012 +0100
+++ b/project_files/frontlib/model/room.h Tue Dec 04 09:24:10 2012 +0100
@@ -27,12 +27,12 @@
#include <stdbool.h>
typedef struct {
- bool inProgress; // true if the game is running
+ bool inProgress; //! true if the game is running
char *name;
int playerCount;
int teamCount;
char *owner;
- char *map; // This is either a map name, or one of +rnd+, +maze+ or +drawn+.
+ char *map; //! This is either a map name, or one of +rnd+, +maze+ or +drawn+.
char *scheme;
char *weapons;
} flib_room;