--- a/hedgewars/uGearsUtils.pas Mon Feb 15 23:37:48 2016 +0100
+++ b/hedgewars/uGearsUtils.pas Tue Feb 16 03:19:23 2016 +0100
@@ -1170,6 +1170,8 @@
begin
dec(i);
Gear:= t^.ar[i];
+ if (Ammo^.Data <> nil) and (Ammo^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]) and (PGear(Ammo^.Data) = Gear) then
+ continue;
if ((Ammo^.Kind = gtFlame) or (Ammo^.Kind = gtBlowTorch)) and
(Gear^.Kind = gtHedgehog) and (Gear^.Hedgehog^.Effects[heFrozen] > 255) then
Gear^.Hedgehog^.Effects[heFrozen]:= max(255,Gear^.Hedgehog^.Effects[heFrozen]-10000);
@@ -1510,6 +1512,9 @@
if (hwRound(Gear^.X) < LongInt(leftX)) or
(hwRound(Gear^.X) > LongInt(rightX)) then
begin
+ // bullets can now hurt the hog that fired them
+ if (WorldEdge <> weSea) and (Gear^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]) then
+ Gear^.Data:= nil;
if WorldEdge = weWrap then
begin
if (hwRound(Gear^.X) < LongInt(leftX)) then