--- a/hedgewars/uVisualGears.pas Sat May 31 15:04:26 2014 -0400
+++ b/hedgewars/uVisualGears.pas Sun Jun 01 04:17:27 2014 +0200
@@ -449,6 +449,8 @@
DrawSprite(sprFlake, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy + SkyOffset, Gear^.Frame)
else
DrawSpriteRotatedF(sprFlake, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy + SkyOffset, Gear^.Frame, 1, Gear^.Angle);
+ vgtNoPlaceWarn:
+ DrawTexture(round(Gear^.X) + WorldDx - round(Gear^.Tex^.w * Gear^.Scale) div 2, round(Gear^.Y) + WorldDy - round(Gear^.Tex^.h * Gear^.Scale) div 2, Gear^.Tex, Gear^.Scale);
end;
if (Gear^.Tint <> $FFFFFFFF) then
untint;