--- a/cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m Wed Jan 27 00:11:52 2010 +0000
+++ b/cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m Wed Jan 27 19:58:52 2010 +0000
@@ -137,13 +137,14 @@
-(void) applicationDidReceiveMemoryWarning:(UIApplication *)application {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Running low on memory"
- message:@"Will try to free some memory but app may crash"
+ message:@"I will try to free some memory but game might slow down a little"
delegate:nil
cancelButtonTitle:@"Ok"
otherButtonTitles:nil ];
[alert show];
[alert release];
}
+
#pragma mark -
#pragma mark SDLUIKitDelegate methods
// override the direct execution of SDL_main to allow us to implement the frontend (even using a nib)
@@ -151,6 +152,7 @@
[application setStatusBarHidden:YES animated:NO];
[self checkFirstRun];
+
/* Set working directory to resource path */
[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];