--- a/hedgewars/GSHandlers.inc Sat Aug 21 22:54:43 2010 +0200
+++ b/hedgewars/GSHandlers.inc Sun Aug 22 16:31:57 2010 +0200
@@ -1768,6 +1768,7 @@
var
gX,gY,i: LongInt;
sticky: Boolean;
+ vgt: PVisualGear;
begin
sticky:= (Gear^.State and gsttmpFlag) <> 0;
if not sticky then AllInactive := false;
@@ -1775,6 +1776,20 @@
if not TestCollisionYwithGear(Gear, 1) then
begin
AllInactive := false;
+
+ if ((GameTicks mod 100) = 0) then
+ begin
+ vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire);
+ if vgt <> nil then
+ begin
+ vgt^.dx:= 0;
+ vgt^.dy:= 0;
+ vgt^.FrameTicks:= 1800 div (Gear^.Tag mod 3 + 2);
+ vgt^.State:= gstTmpFlag;
+ end;
+ end;
+
+
if Gear^.dX.QWordValue > _0_01.QWordValue then
Gear^.dX := Gear^.dX * _0_995;
Gear^.dY := Gear^.dY + cGravity;