--- a/hedgewars/uWorld.pas Thu Nov 22 00:41:53 2012 +0100
+++ b/hedgewars/uWorld.pas Thu Nov 22 01:47:09 2012 +0100
@@ -721,7 +721,7 @@
{$IFDEF USE_TOUCH_INTERFACE}//show the aiming buttons + animation
if (Ammo^[Slot, Pos].Propz and ammoprop_NeedUpDown) <> 0 then
begin
- if not(arrowUp.show) then
+ if (not arrowUp.show) then
begin
animateWidget(@arrowUp, true, true);
animateWidget(@arrowDown, true, true);
@@ -744,7 +744,7 @@
if (WeaponTooltipTex <> nil) and (AMShiftX = 0) and (AMShiftY = 0) then
{$IFDEF USE_LANDSCAPE_AMMOMENU}
- if not isPhone() then
+ if (not isPhone()) then
ShowWeaponTooltip(-WeaponTooltipTex^.w div 2, AmmoRect.y - WeaponTooltipTex^.h - AMSlotSize);
{$ELSE}
ShowWeaponTooltip(AmmoRect.x - WeaponTooltipTex^.w - 3, Min(AmmoRect.y + 1, cScreenHeight - WeaponTooltipTex^.h - 40));
@@ -994,7 +994,7 @@
{$IFNDEF S3D_DISABLED}
else if (cStereoMode = smAFR) then
begin
- AFRToggle:= not AFRToggle;
+ AFRToggle:= (not AFRToggle);
glClear(GL_COLOR_BUFFER_BIT);
if AFRToggle then
DrawWorldStereo(Lag, rmLeftEye)
@@ -1370,7 +1370,7 @@
r.w:= 3;
DrawTextureFromRect(TeamHealthBarWidth + 16, cScreenHeight + DrawHealthY + smallScreenOffset, @r, HealthTex);
- if not highlight and (not hasGone) then
+ if (not highlight) and (not hasGone) then
for i:= 0 to cMaxHHIndex do
if Hedgehogs[i].Gear <> nil then
begin
@@ -1406,7 +1406,7 @@
r.w:= TeamHealthBarWidth + 1;
r.h:= HealthTex^.h - 4;
DrawTextureFromRect(16, cScreenHeight + DrawHealthY + smallScreenOffset + 2, @r, HealthTex);
- if not hasGone and (TeamHealth > 1) then
+ if (not hasGone) and (TeamHealth > 1) then
begin
Tint(Clan^.Color shl 8 or $FF);
for i:= 0 to cMaxHHIndex do
@@ -1472,7 +1472,7 @@
AMAnimStartTime:= RealTicks - (AMAnimDuration - (RealTicks - AMAnimStartTime));
AMState:= AMShowingUp;
end;
-if not(bShowAmmoMenu) and ((AMstate = AMShowing) or (AMState = AMShowingUp)) then
+if (not bShowAmmoMenu) and ((AMstate = AMShowing) or (AMState = AMShowingUp)) then
begin
if (AMState = AMShowing) then
AMAnimStartTime:= RealTicks
@@ -1584,7 +1584,7 @@
if ScreenFade <> sfNone then
begin
- if not isFirstFrame then
+ if (not isFirstFrame) then
case ScreenFade of
sfToBlack, sfToWhite: if ScreenFadeValue + Lag * ScreenFadeSpeed < sfMax then
inc(ScreenFadeValue, Lag * ScreenFadeSpeed)
@@ -1678,7 +1678,7 @@
// Cursor
if isCursorVisible then
begin
- if not bShowAmmoMenu then
+ if (not bShowAmmoMenu) then
begin
with CurrentHedgehog^ do
if (Gear <> nil) and ((Gear^.State and gstHHChooseTarget) <> 0) then
@@ -1707,7 +1707,7 @@
uCursor.updatePosition();
{$ENDIF}
z:= round(200/zoom);
-if not PlacingHogs and (FollowGear <> nil) and (not isCursorVisible) and (not bShowAmmoMenu) and (not fastUntilLag) and autoCameraOn then
+if (not PlacingHogs) and (FollowGear <> nil) and (not isCursorVisible) and (not bShowAmmoMenu) and (not fastUntilLag) and autoCameraOn then
if ((abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y)) > 4) then
begin
FollowGear:= nil;
@@ -1876,10 +1876,10 @@
{$IFDEF USE_VIDEO_RECORDING}
// do not change volume during prerecording as it will affect sound in video file
-if not flagPrerecording then
+if (not flagPrerecording) then
{$ENDIF}
begin
- if not cHasFocus then DampenAudio()
+ if (not cHasFocus) then DampenAudio()
else UndampenAudio();
end;
end;