--- a/project_files/frontlib/model/gamesetup.h Sun Dec 02 00:03:16 2012 +0100
+++ b/project_files/frontlib/model/gamesetup.h Tue Dec 25 04:45:22 2012 +0100
@@ -1,47 +1,47 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/**
- * A complete game configuration that contains all settings the engine needs to start a
- * local or networked game.
- */
-
-#ifndef MODEL_GAMESETUP_H_
-#define MODEL_GAMESETUP_H_
-
-#include "scheme.h"
-#include "weapon.h"
-#include "map.h"
-#include "teamlist.h"
-
-typedef struct {
- char *style; // e.g. "Capture the Flag"
- flib_scheme *gamescheme;
- flib_map *map;
- flib_teamlist *teamlist;
-} flib_gamesetup;
-
-void flib_gamesetup_destroy(flib_gamesetup *gamesetup);
-
-/**
- * Deep-copy of the flib_gamesetup.
- */
-flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup);
-
-#endif
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/**
+ * A complete game configuration that contains all settings the engine needs to start a
+ * local or networked game.
+ */
+
+#ifndef MODEL_GAMESETUP_H_
+#define MODEL_GAMESETUP_H_
+
+#include "scheme.h"
+#include "weapon.h"
+#include "map.h"
+#include "teamlist.h"
+
+typedef struct {
+ char *style; //!< e.g. "Capture the Flag"
+ flib_scheme *gamescheme;
+ flib_map *map;
+ flib_teamlist *teamlist;
+} flib_gamesetup;
+
+void flib_gamesetup_destroy(flib_gamesetup *gamesetup);
+
+/**
+ * Deep-copy of the flib_gamesetup.
+ */
+flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup);
+
+#endif