rust/landgen/src/outline.rs
changeset 14090 abb42ba345b6
child 14097 e5904ead4864
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/landgen/src/outline.rs	Fri Nov 02 09:45:54 2018 +0100
@@ -0,0 +1,116 @@
+use itertools::Itertools;
+
+use integral_geometry::{Point, Size};
+use land2d::Land2D;
+
+use outline_template::OutlineTemplate;
+
+pub struct OutlinePoints {
+    pub islands: Vec<Vec<Point>>,
+    pub fill_points: Vec<Point>,
+    pub size: Size,
+}
+
+impl OutlinePoints {
+    pub fn from_outline_template<I: Iterator<Item = u32>>(
+        outline_template: &OutlineTemplate,
+        random_numbers: &mut I,
+    ) -> Self {
+        Self {
+            islands: outline_template
+                .islands
+                .iter()
+                .map(|i| {
+                    i.iter()
+                        .zip(random_numbers.tuples())
+                        .map(|(rect, (rnd_a, rnd_b))| {
+                            Point::new(
+                                rect.x + (rnd_a % rect.width) as i32,
+                                rect.y + (rnd_b % rect.height) as i32,
+                            )
+                        }).collect()
+                }).collect(),
+            fill_points: outline_template.fill_points.clone(),
+            size: outline_template.size,
+        }
+    }
+
+    pub fn total_len(&self) -> usize {
+        self.islands.iter().map(|i| i.len()).sum::<usize>() + self.fill_points.len()
+    }
+
+    pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Point> {
+        self.islands
+            .iter_mut()
+            .flat_map(|i| i.iter_mut())
+            .chain(self.fill_points.iter_mut())
+    }
+
+    fn divide_edge<I: Iterator<Item = u32>>(
+        &self,
+        start_point: Point,
+        end_point: Point,
+        random_numbers: &mut I,
+    ) -> Option<Point> {
+        None
+    }
+
+    fn divide_edges<I: Iterator<Item = u32>>(&mut self, random_numbers: &mut I) {
+        for is in 0..self.islands.len() {
+            let mut i = 0;
+            let mut start_point = Point::zero();
+            let mut end_point = Point::zero();
+
+            loop {
+                {
+                    let island = &self.islands[is];
+                    if i < island.len() {
+                        start_point = island[i];
+                        end_point = if i + 1 < island.len() {
+                            island[i + 1]
+                        } else {
+                            island[0]
+                        };
+                    } else {
+                        break
+                    }
+                }
+
+                if let Some(new_point) = self.divide_edge(start_point, end_point, random_numbers) {
+                    self.islands[is].insert(i + 1, new_point);
+                    i += 2;
+                } else {
+                    i += 1;
+                }
+            }
+        }
+    }
+
+    pub fn bezierize(&mut self) {
+        unimplemented!()
+    }
+
+    pub fn distort<I: Iterator<Item = u32>>(&mut self, random_numbers: &mut I) {
+        loop {
+            let old_len = self.total_len();
+            self.divide_edges(random_numbers);
+
+            if self.total_len() != old_len {
+                break;
+            }
+        }
+
+        self.bezierize();
+    }
+
+    pub fn draw<T: Copy + PartialEq>(&self, land: &mut Land2D<T>, value: T) {
+        for island in &self.islands {
+            if island.len() > 1 {
+                for i in 0..island.len() - 1 {
+                    land.draw_line(island[i], island[i + 1], value);
+                }
+                land.draw_line(island[island.len() - 1], island[0], value);
+            }
+        }
+    }
+}