--- a/hedgewars/PascalExports.pas Mon Mar 26 03:57:14 2012 +0200
+++ b/hedgewars/PascalExports.pas Mon Mar 26 03:58:03 2012 +0200
@@ -270,6 +270,18 @@
ParseCommand('/timer ' + inttostr(time), true);
end;
+function HW_getGrenadeTime: LongInt; cdecl; export;
+var CurWeapon: PAmmo;
+ res: LongInt = 3;
+begin
+ if HW_isWeaponTimerable then
+ begin
+ CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
+ res:= CurWeapon^.Timer div 1000;
+ end;
+ exit(res);
+end;
+
procedure HW_setPianoSound(snd: LongInt); cdecl; export;
begin
// this most likely won't work in network game