--- a/gameServer/ServerCore.hs Sat Jun 05 20:49:51 2010 +0000
+++ b/gameServer/ServerCore.hs Sun Jun 06 15:29:33 2010 +0000
@@ -8,6 +8,7 @@
import System.Log.Logger
import Control.Monad.Reader
import Control.Monad.State
+import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import NetRoutines
@@ -21,7 +22,7 @@
timerLoop tick messagesChan = threadDelay (30 * 10^6) >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan
-reactCmd :: [String] -> StateT ServerState IO ()
+reactCmd :: [B.ByteString] -> StateT ServerState IO ()
reactCmd cmd = do
(Just ci) <- gets clientIndex
rnc <- gets roomsClients