--- a/hedgewars/uRenderUtils.pas Sat Jan 19 05:06:33 2019 +0100
+++ b/hedgewars/uRenderUtils.pas Sun Jan 20 21:41:49 2019 +0100
@@ -46,7 +46,7 @@
begin
r:= rect^;
if Clear then
- SDL_FillRect(Surface, @r, SDL_MapRGB(Surface^.format, 0, 0, 0));
+ SDL_FillRect(Surface, @r, SDL_MapRGBA(Surface^.format, 0, 0, 0, 0));
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);