branch | sdl2transition |
changeset 11365 | b8b208501475 |
parent 11362 | ed5a6478e710 |
child 11403 | b894922d58cc |
child 11477 | e425a6eb9da3 |
--- a/hedgewars/hwengine.pas Tue Nov 10 22:37:54 2015 +0100 +++ b/hedgewars/hwengine.pas Wed Nov 11 19:25:56 2015 +0100 @@ -169,7 +169,7 @@ if GameState = gsChat then begin // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 - KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym), event.key.keysym.sym, event.key.keysym.modifier); + KeyPressChat(event.key.keysym); end else if GameState >= gsGame then ProcessKey(event.key);