--- a/QTfrontend/ammoSchemeModel.cpp Sun Feb 28 15:41:42 2010 +0000
+++ b/QTfrontend/ammoSchemeModel.cpp Sun Feb 28 16:03:33 2010 +0000
@@ -46,6 +46,7 @@
<< QVariant(5) // case prob 20
<< QVariant(3) // mines time 21
<< QVariant(4) // landadds 22
+ << QVariant(0) // mine dud pct 23
;
AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) :
@@ -85,6 +86,7 @@
<< "caseprobability" // 20
<< "minestime" // 21
<< "landadds" // 22
+ << "minedudpct" // 23
;
QList<QVariant> proMode;
@@ -112,6 +114,7 @@
<< QVariant(0) // case prob 20
<< QVariant(3) // mines time 21
<< QVariant(4) // landadds 22
+ << QVariant(0) // mine dud pct 23
;
QList<QVariant> shoppa;
@@ -132,13 +135,14 @@
<< QVariant(false) // king 13
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
- << QVariant(100) // damage modfier 15
- << QVariant(30) // turn time 16
- << QVariant(100) // init health 17
- << QVariant(50) // sudden death 18
- << QVariant(1) // case prob 19
- << QVariant(3) // mines time 20
- << QVariant(4) // landadds 21
+ << QVariant(100) // damage modfier 16
+ << QVariant(30) // turn time 17
+ << QVariant(100) // init health 18
+ << QVariant(50) // sudden death 19
+ << QVariant(1) // case prob 20
+ << QVariant(3) // mines time 21
+ << QVariant(4) // landadds 22
+ << QVariant(0) // mine dud pct 23
;
QList<QVariant> basketball;
@@ -166,6 +170,7 @@
<< QVariant(0) // case prob 20
<< QVariant(3) // mines time 21
<< QVariant(4) // landadds 22
+ << QVariant(0) // mine dud pct 23
;
QList<QVariant> minefield;
@@ -193,6 +198,7 @@
<< QVariant(0) // case prob 20
<< QVariant(0) // mines time 21
<< QVariant(50) // landadds 22
+ << QVariant(0) // mine dud pct 23
;
schemes.append(defaultScheme);