--- a/hedgewars/uGears.pas Mon Apr 08 02:22:51 2019 +0200
+++ b/hedgewars/uGears.pas Mon Apr 08 03:15:34 2019 +0200
@@ -46,6 +46,7 @@
procedure FreeGearsList;
procedure AddMiscGears;
procedure AssignHHCoords;
+procedure RandomizeHHAnim;
procedure StartSuddenDeath;
function GearByUID(uid : Longword) : PGear;
function IsClockRunning() : boolean;
@@ -1064,6 +1065,18 @@
SortHHsByClan();
end;
+// Set random pos for all hogs so their animations have different starting points
+procedure RandomizeHHAnim;
+var i, j, p: LongInt;
+begin
+ for p:= 0 to (ClansCount - 1) do
+ with SpawnClansArray[p]^ do
+ for j:= 0 to Pred(TeamsNumber) do
+ with Teams[j]^ do
+ for i:= 0 to cMaxHHIndex do
+ if (Hedgehogs[i].Gear <> nil) then
+ Hedgehogs[i].Gear^.Pos:= GetRandom(19);
+end;
{procedure AmmoFlameWork(Ammo: PGear);
var t: PGear;