--- a/hedgewars/uMobile.pas Thu Aug 30 12:47:41 2012 -0400
+++ b/hedgewars/uMobile.pas Thu Aug 30 13:02:19 2012 -0400
@@ -28,7 +28,7 @@
interface
function isPhone: Boolean; inline;
-function getScreenDPI: Single; inline;
+function getScreenDPI: Double; inline;
procedure performRumble; inline;
procedure GameLoading; inline;
@@ -36,7 +36,7 @@
procedure SaveLoadingEnded; inline;
implementation
-uses uVariables, uConsole;
+uses uVariables, uConsole, SDLh;
// add here any external call that you need
{$IFDEF IPHONEOS}
@@ -48,10 +48,6 @@
procedure AudioServicesPlaySystemSound(num: LongInt); cdecl; external;
{$ENDIF}
-{$IFDEF ANDROID}
-function Android_JNI_getDensity(): Single; cdecl; external;
-{$ENDIF}
-
// this function is just to determine whether we are running on a limited screen device
function isPhone: Boolean; inline;
begin
@@ -66,10 +62,11 @@
{$ENDIF}
end;
-function getScreenDPI: Single; inline;
+function getScreenDPI: Double; inline;
begin
{$IFDEF ANDROID}
- getScreenDPI:= Android_JNI_getDensity();
+// getScreenDPI:= Android_JNI_getDensity();
+ getScreenDPI:= 1;
{$ELSE}
getScreenDPI:= 1;
{$ENDIF}