--- a/hedgewars/fGUI.pas Mon Aug 22 21:38:06 2005 +0000
+++ b/hedgewars/fGUI.pas Tue Aug 23 16:17:53 2005 +0000
@@ -1,318 +1,318 @@
-(*
- * Hedgewars, a worms-like game
- * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * Distributed under the terms of the BSD-modified licence:
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * with the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *)
-
-unit fGUI;
-interface
-uses Windows;
-
-procedure ProcessMessages;
-function GetWindowTextStr(hwnd: HWND): string;
-procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
-procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
-procedure LoadGraphics;
-procedure DoDestroy;
-procedure DoCreateControls;
-procedure DoCreateMainWindow;
-
-
-var hwndMain,hwndOptions: HWND;
-var isTerminated: boolean = false;
-var //main menu
- bitmap ,optbmp ,localbmp ,netbmp ,demobmp ,exitbmp ,setsbmp : HBITMAP;
- BackGroundDC ,OptBGroundDC ,DCLocalGame ,DCNetGame ,DCDemoPlay ,DCExitGame ,DCSettings : HDC;
- HLocalGameBtn ,HNetGameBtm ,HDemoBtn ,HExitGameBtn ,HSettingsBtn, HBGStatic : HWND;
- //other
- HNetIPEdit,HNetIPStatic: HWND;
- HNetNameEdit,HNetNameStatic,HNetConnectionStatic: HWND;
- HNetJoinBtn,HNetBeginBtn,HNetBackBtn:HWND;
- HDemoList,HDemoBeginBtn,HDemoBackBtn,HDemoAllBtn:HWND;
- HSetResEdit,HFullScrCheck,HSetDemoCheck,HSetSndCheck,HSetSaveBtn,HSetBackBtn,HSetShowTeamOptionsBtn:HWND;
- scrx, scry: real;
-
-
-implementation
-uses fConsts, Messages, SysUtils, uConsts, fGame, fNet, fMisc, fOptionsGUI;
-
-function GetWindowTextStr(hwnd: HWND): string;
-var i: integer;
-begin
-i:= GetWindowTextLength(hwnd);
-SetLength(Result, i);
-GetWindowText(hwnd, PChar(Result), Succ(i))
-end;
-
-
-procedure ProcessMessages;
-var Message: Windows.MSG;
-begin
-if PeekMessage(Message,0,0,0,PM_REMOVE) then
- if Message.message <> WM_QUIT then
- begin
- TranslateMessage(Message);
- DispatchMessage(Message)
- end else isTerminated:= true
-end;
-
-procedure HideMain;
-begin
-ShowWindow(HLocalGameBtn,SW_HIDE);
-ShowWindow(HNetGameBtm,SW_HIDE);
-ShowWindow(HDemoBtn,SW_HIDE);
-ShowWindow(HSettingsBtn,SW_HIDE);
-ShowWindow(HExitGameBtn,SW_HIDE)
-end;
-
-procedure ShowMain;
-begin
-ShowWindow(HLocalGameBtn,SW_SHOW);
-ShowWindow(HNetGameBtm,SW_SHOW);
-ShowWindow(HDemoBtn,SW_SHOW);
-ShowWindow(HSettingsBtn,SW_SHOW);
-ShowWindow(HExitGameBtn,SW_SHOW);
-SetFocus(HLocalGameBtn)
-end;
-
-
-
-procedure ShowNetGameMenu;
-begin
-HideMain;
-ShowWindow(HNetIPStatic,SW_SHOW);
-ShowWindow(HNetIPEdit,SW_SHOW);
-ShowWindow(HNetNameStatic,SW_SHOW);
-ShowWindow(HNetNameEdit,SW_SHOW);
-ShowWindow(HNetConnectionStatic,SW_SHOW);
-ShowWindow(HNetJoinBtn,SW_SHOW);
-ShowWindow(HNetBeginBtn,SW_SHOW);
-ShowWindow(HNetBackBtn,SW_SHOW);
-SetFocus(HNetJoinBtn)
-end;
-
-
-procedure ShowMainFromNetMenu;
-begin
-ShowWindow(HNetIPEdit,SW_HIDE);
-ShowWindow(HNetIPStatic,SW_HIDE);
-ShowWindow(HNetNameEdit,SW_HIDE);
-ShowWindow(HNetNameStatic,SW_HIDE);
-ShowWindow(HNetConnectionStatic,SW_HIDE);
-ShowWindow(HNetJoinBtn,SW_HIDE);
-ShowWindow(HNetBeginBtn,SW_HIDE);
-ShowWindow(HNetBackBtn,SW_HIDE);
-ShowMain
-end;
-
-
-procedure ShowDemoMenu;
-var i: integer;
- sr: TSearchRec;
-begin
-SendMessage(HDemoList, LB_RESETCONTENT, 0, 0);
-i:= FindFirst(format('%s*.hwd_%d',[Pathz[ptDemos], cNetProtoVersion]), faAnyFile and not faDirectory, sr);
-while i = 0 do
- begin
- SendMessage(HDemoList, LB_ADDSTRING, 0, LPARAM(PChar(sr.Name)));
- i:= FindNext(sr)
- end;
-FindClose(sr);
-
-HideMain;
-
-ShowWindow(HDemoList,SW_SHOW);
-ShowWindow(HDemoBeginBtn,SW_SHOW);
-ShowWindow(HDemoAllBtn,SW_SHOW);
-ShowWindow(HDemoBackBtn,SW_SHOW);
-SetFocus(HDemoList)
-end;
-
-procedure ShowMainFromDemoMenu;
-begin
-ShowWindow(HDemoList,SW_HIDE);
-ShowWindow(HDemoBeginBtn,SW_HIDE);
-ShowWindow(HDemoAllBtn,SW_HIDE);
-ShowWindow(HDemoBackBtn,SW_HIDE);
-ShowMain
-end;
-
-procedure ShowSettingsMenu;
-begin
-HideMain;
-ShowWindow(HSetResEdit,SW_SHOW);
-ShowWindow(HFullScrCheck,SW_SHOW);
-ShowWindow(HSetDemoCheck,SW_SHOW);
-ShowWindow(HSetSndCheck,SW_SHOW);
-ShowWindow(HSetSaveBtn,SW_SHOW);
-ShowWindow(HSetBackBtn,SW_SHOW);
-ShowWindow(HSetShowTeamOptionsBtn,SW_SHOW);
-SetFocus(HSetResEdit)
-end;
-
-procedure ShowMainFromSettings;
-begin
-ShowWindow(HSetResEdit,SW_HIDE);
-ShowWindow(HFullScrCheck,SW_HIDE);
-ShowWindow(HSetDemoCheck,SW_HIDE);
-ShowWindow(HSetSndCheck,SW_HIDE);
-ShowWindow(HSetSaveBtn,SW_HIDE);
-ShowWindow(HSetBackBtn,SW_HIDE);
-ShowWindow(HSetShowTeamOptionsBtn,SW_HIDE);
-ShowMain
-end;
-
-procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
-begin
-case LOWORD(wParam) of
- cLocalGameBtn : StartLocalGame;
- cNetGameBtn : ShowNetGameMenu;
- cDemoBtn : ShowDemoMenu;
- cSettingsBtn : ShowSettingsMenu;
- cExitGameBtn : Halt;
- cNetBackBtn : ShowMainFromNetMenu;
- cNetJoinBtn : NetConnect;
- cNetBeginBtn : StartNetGame;
- cDemoBackBtn : ShowMainFromDemoMenu;
- cDemoAllBtn : MessageBeep(0);//PlayAllDemos;
- cDemoBeginBtn : StartDemoView;
- cSetSaveBtn : SaveSettings;
- cSetBackBtn : ShowMainFromSettings;
- cSetShowTeamOptions : ShowOptionsWindow;
- end
-end;
-
-procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
-begin
-case lpmis.CtlID of
- cLocalGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(309*scrx),trunc(22*scry),DCLocalGame,0,0,309,22,SRCCOPY);
- cNetGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCNetGame ,0,0,272,22,SRCCOPY);
- cDemoBtn: StretchBlt(lpmis.hDC,0,0,trunc(181*scrx),trunc(22*scry),DCDemoPlay ,0,0,181,22,SRCCOPY);
- cSettingsBtn: StretchBlt(lpmis.hDC,0,0,trunc(147*scrx),trunc(22*scry),DCSettings ,0,0,147,22,SRCCOPY);
- cExitGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCExitGame ,0,0,272,22,SRCCOPY);
- cBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),BackGroundDC,0,0,1024,768,SRCCOPY);
- cOptBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),OptBGroundDC,0,0,1024,768,SRCCOPY);
- end
-end;
-
-procedure LoadGraphics;
-begin
-scrx := GetSystemMetrics(SM_CXSCREEN)/1024;
-scry := GetSystemMetrics(SM_CYSCREEN)/768;
-LoadOwnerBitmap(bitmap, cGFXPath + 'front.bmp', BackGroundDC,hwndMain);
-LoadOwnerBitmap(optbmp, cGFXPath + 'TeamSettings.bmp',OptBGroundDC,hwndOptions);
-LoadOwnerBitmap(localbmp,cGFXPath + 'startlocal.bmp', DCLocalGame,cLocalGameBtn);
-LoadOwnerBitmap(netbmp, cGFXPath + 'startnet.bmp', DCNetGame, cNetGameBtn);
-LoadOwnerBitmap(demobmp, cGFXPath + 'playdemo.bmp', DCDemoPlay, cDemoBtn);
-LoadOwnerBitmap(setsbmp, cGFXPath + 'settings.bmp', DCSettings, cSettingsBtn);
-LoadOwnerBitmap(exitbmp, cGFXPath + 'exit.bmp', DCExitGame, cExitGameBtn);
-end;
-
-procedure DoDestroy;
-begin
-DeleteObject(localbmp);
-DeleteObject(optbmp);
-DeleteObject(bitmap);
-DeleteObject(netbmp);
-DeleteObject(demobmp);
-DeleteObject(setsbmp);
-DeleteObject(bitmap);
-DeleteDC(DCLocalGame);
-DeleteDC(DCNetGame);
-DeleteDC(DCDemoPlay);
-DeleteDC(DCSettings);
-DeleteDC(BackGroundDC);
-DeleteDC(OptBGroundDC)
-end;
-
-procedure DoCreateControls;
-begin
-HBGStatic := CreateWindow('STATIC','bg image static' ,WS_CHILD or WS_VISIBLE or SS_OWNERDRAW, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), hwndMain, cBGStatic, HInstance, nil);
-/// main menu ///
-HLocalGameBtn := CreateWindow('button','local game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(510 * scrx), trunc(400 *scry), trunc(309* scrx) , trunc(22*scry) , hwndMain , cLocalGameBtn, HInstance, nil );
-HNetGameBtm := CreateWindow('button', 'net game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(450 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cNetGameBtn, HInstance, nil );
-HDemoBtn := CreateWindow('button', 'play demo button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(570 * scrx), trunc(500 *scry), trunc(181* scrx) , trunc(22*scry) , hwndMain , cDemoBtn, HInstance, nil );
-HSettingsBtn := CreateWindow('button', 'settings button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(590 * scrx), trunc(550 *scry), trunc(147* scrx) , trunc(22*scry) , hwndMain , cSettingsBtn, HInstance, nil );
-HExitGameBtn := CreateWindow('button', 'exit game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(600 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cExitGameBtn, HInstance, nil );
-/// local menu ///
-/// net menu ///
-HNetIPEdit := CreateWindow('EDIT', '255.255.255.255' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(400*scry) , 150 , 16 , hwndMain , cNetIpEdit, HInstance, nil );
-HNetIPStatic := CreateWindow('STATIC','IP :' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(400*scry) , 50 , 16 , hwndMain , cNetIpStatic, HInstance, nil );
-HNetNameEdit := CreateWindow('EDIT', 'Hedgewarrior' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(420*scry) , 150 , 16 , hwndMain , cNetNameEdit, HInstance, nil );
-HNetNameStatic := CreateWindow('STATIC','Name : ' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(420*scry) , 50 , 16 , hwndMain , cNetNameStatic, HInstance, nil );
-HNetConnectionStatic
- := CreateWindow('STATIC','not connected' ,WS_CHILD, trunc(520* scrx), trunc(450*scry) , 90 , 16 , hwndMain , cNetConnStatic, HInstance, nil );
-HNetJoinBtn := CreateWindow('BUTTON','Join Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(550*scry) , 90 , 20 , hwndMain , cNetJoinBtn, HInstance, nil );
-HNetBeginBtn := CreateWindow('BUTTON','Begin Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(575*scry) , 90 , 20 , hwndMain , cNetBeginBtn, HInstance, nil );
-HNetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(600*scry) , 90 , 20 , hwndMain , cNetBackBtn, HInstance, nil );
-/// demo menu ///
-HDemoList := CreateWindow('LISTBOX','' ,WS_CHILD or WS_TABSTOP, trunc(530* scrx), trunc(400*scry) , trunc(200* scrx), trunc(200*scry), hwndMain, cDemoList, HInstance, nil );
-HDemoBeginBtn := CreateWindow('BUTTON','Play demo' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(400*scry) , 100 , 20 , hwndMain , cDemoBeginBtn, HInstance, nil );
-HDemoAllBtn := CreateWindow('BUTTON','Play all demos' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(425*scry) , 100 , 20 , hwndMain , cDemoAllBtn, HInstance, nil );
-HDemoBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(450*scry) , 100 , 20 , hwndMain , cDemoBackBtn, HInstance, nil );
-
-/// settings menu ///
-HSetResEdit := CreateWindow('COMBOBOX', '' ,WS_CHILD or CBS_DROPDOWNLIST or WS_TABSTOP, trunc(530* scrx), trunc(420*scry) , 150 , 100 , hwndMain , cSetResEdit, HInstance, nil );
-
-SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('640x480')));
-SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('800x600')));
-SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1024x768')));
-SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1280x1024')));
-
-HFullScrCheck := CreateWindow('BUTTON','Fullscreen' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(450*scry) , 110 , 20 , hwndMain , cSetFScrCheck, HInstance, nil );
-HSetDemoCheck := CreateWindow('BUTTON','Record Demo' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(475*scry) , 110 , 20 , hwndMain , cSetDemoCheck, HInstance, nil );
-HSetSndCheck := CreateWindow('BUTTON','Enable Sound' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(500*scry) , 110 , 20 , hwndMain , cSetSndCheck, HInstance, nil );
-HSetSaveBtn := CreateWindow('BUTTON','Save Settings' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(530* scrx), trunc(580*scry) , 100 , 20 , hwndMain , cSetSaveBtn, HInstance, nil );
-HSetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(730* scrx), trunc(580*scry) , 90 , 20 , hwndMain , cSetBackBtn, HInstance, nil );
-HSetShowTeamOptionsBtn := CreateWindow('BUTTON','Show Team Options' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(700* scrx), trunc(420*scry) , 140 , 20 , hwndMain , cSetShowTeamOptions, HInstance, nil );
-end;
-
-procedure DoCreateMainWindow;
-var wc: WNDCLASS;
-begin
-FillChar(wc, sizeof(wc), 0);
-wc.style := CS_VREDRAW or CS_HREDRAW;
-wc.hbrBackground := COLOR_BACKGROUND;
-wc.lpfnWndProc := @MainWndProc;
-wc.hInstance := hInstance;
-wc.lpszClassName := cAppName;
-wc.hCursor := LoadCursor(hwndMain,IDC_ARROW);
-if RegisterClass(wc) = 0 then begin MessageBox(0,'RegisterClass failed for main wnd','Failed',MB_OK); halt; end;
-hwndMain := CreateWindowEx( 0, cAppName, cAppTitle, WS_POPUP,
- 0, 0,
- GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
- 0, 0, hInstance, nil);
-
-ShowWindow(hwndMain,SW_SHOW);
-UpdateWindow(hwndMain)
-end;
-
-
-end.
+(*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * Distributed under the terms of the BSD-modified licence:
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * with the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *)
+
+unit fGUI;
+interface
+uses Windows;
+
+procedure ProcessMessages;
+function GetWindowTextStr(hwnd: HWND): string;
+procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
+procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
+procedure LoadGraphics;
+procedure DoDestroy;
+procedure DoCreateControls;
+procedure DoCreateMainWindow;
+
+
+var hwndMain,hwndOptions: HWND;
+var isTerminated: boolean = false;
+var //main menu
+ bitmap ,optbmp ,localbmp ,netbmp ,demobmp ,exitbmp ,setsbmp : HBITMAP;
+ BackGroundDC ,OptBGroundDC ,DCLocalGame ,DCNetGame ,DCDemoPlay ,DCExitGame ,DCSettings : HDC;
+ HLocalGameBtn ,HNetGameBtm ,HDemoBtn ,HExitGameBtn ,HSettingsBtn, HBGStatic : HWND;
+ //other
+ HNetIPEdit,HNetIPStatic: HWND;
+ HNetNameEdit,HNetNameStatic,HNetConnectionStatic: HWND;
+ HNetJoinBtn,HNetBeginBtn,HNetBackBtn:HWND;
+ HDemoList,HDemoBeginBtn,HDemoBackBtn,HDemoAllBtn:HWND;
+ HSetResEdit,HFullScrCheck,HSetDemoCheck,HSetSndCheck,HSetSaveBtn,HSetBackBtn,HSetShowTeamOptionsBtn:HWND;
+ scrx, scry: real;
+
+
+implementation
+uses fConsts, Messages, SysUtils, uConsts, fGame, fNet, fMisc, fOptionsGUI;
+
+function GetWindowTextStr(hwnd: HWND): string;
+var i: integer;
+begin
+i:= GetWindowTextLength(hwnd);
+SetLength(Result, i);
+GetWindowText(hwnd, PChar(Result), Succ(i))
+end;
+
+
+procedure ProcessMessages;
+var Message: Windows.MSG;
+begin
+if PeekMessage(Message,0,0,0,PM_REMOVE) then
+ if Message.message <> WM_QUIT then
+ begin
+ TranslateMessage(Message);
+ DispatchMessage(Message)
+ end else isTerminated:= true
+end;
+
+procedure HideMain;
+begin
+ShowWindow(HLocalGameBtn,SW_HIDE);
+ShowWindow(HNetGameBtm,SW_HIDE);
+ShowWindow(HDemoBtn,SW_HIDE);
+ShowWindow(HSettingsBtn,SW_HIDE);
+ShowWindow(HExitGameBtn,SW_HIDE)
+end;
+
+procedure ShowMain;
+begin
+ShowWindow(HLocalGameBtn,SW_SHOW);
+ShowWindow(HNetGameBtm,SW_SHOW);
+ShowWindow(HDemoBtn,SW_SHOW);
+ShowWindow(HSettingsBtn,SW_SHOW);
+ShowWindow(HExitGameBtn,SW_SHOW);
+SetFocus(HLocalGameBtn)
+end;
+
+
+
+procedure ShowNetGameMenu;
+begin
+HideMain;
+ShowWindow(HNetIPStatic,SW_SHOW);
+ShowWindow(HNetIPEdit,SW_SHOW);
+ShowWindow(HNetNameStatic,SW_SHOW);
+ShowWindow(HNetNameEdit,SW_SHOW);
+ShowWindow(HNetConnectionStatic,SW_SHOW);
+ShowWindow(HNetJoinBtn,SW_SHOW);
+ShowWindow(HNetBeginBtn,SW_SHOW);
+ShowWindow(HNetBackBtn,SW_SHOW);
+SetFocus(HNetJoinBtn)
+end;
+
+
+procedure ShowMainFromNetMenu;
+begin
+ShowWindow(HNetIPEdit,SW_HIDE);
+ShowWindow(HNetIPStatic,SW_HIDE);
+ShowWindow(HNetNameEdit,SW_HIDE);
+ShowWindow(HNetNameStatic,SW_HIDE);
+ShowWindow(HNetConnectionStatic,SW_HIDE);
+ShowWindow(HNetJoinBtn,SW_HIDE);
+ShowWindow(HNetBeginBtn,SW_HIDE);
+ShowWindow(HNetBackBtn,SW_HIDE);
+ShowMain
+end;
+
+
+procedure ShowDemoMenu;
+var i: integer;
+ sr: TSearchRec;
+begin
+SendMessage(HDemoList, LB_RESETCONTENT, 0, 0);
+i:= FindFirst(format('%s*.hwd_%d',[Pathz[ptDemos], cNetProtoVersion]), faAnyFile and not faDirectory, sr);
+while i = 0 do
+ begin
+ SendMessage(HDemoList, LB_ADDSTRING, 0, LPARAM(PChar(sr.Name)));
+ i:= FindNext(sr)
+ end;
+FindClose(sr);
+
+HideMain;
+
+ShowWindow(HDemoList,SW_SHOW);
+ShowWindow(HDemoBeginBtn,SW_SHOW);
+ShowWindow(HDemoAllBtn,SW_SHOW);
+ShowWindow(HDemoBackBtn,SW_SHOW);
+SetFocus(HDemoList)
+end;
+
+procedure ShowMainFromDemoMenu;
+begin
+ShowWindow(HDemoList,SW_HIDE);
+ShowWindow(HDemoBeginBtn,SW_HIDE);
+ShowWindow(HDemoAllBtn,SW_HIDE);
+ShowWindow(HDemoBackBtn,SW_HIDE);
+ShowMain
+end;
+
+procedure ShowSettingsMenu;
+begin
+HideMain;
+ShowWindow(HSetResEdit,SW_SHOW);
+ShowWindow(HFullScrCheck,SW_SHOW);
+ShowWindow(HSetDemoCheck,SW_SHOW);
+ShowWindow(HSetSndCheck,SW_SHOW);
+ShowWindow(HSetSaveBtn,SW_SHOW);
+ShowWindow(HSetBackBtn,SW_SHOW);
+ShowWindow(HSetShowTeamOptionsBtn,SW_SHOW);
+SetFocus(HSetResEdit)
+end;
+
+procedure ShowMainFromSettings;
+begin
+ShowWindow(HSetResEdit,SW_HIDE);
+ShowWindow(HFullScrCheck,SW_HIDE);
+ShowWindow(HSetDemoCheck,SW_HIDE);
+ShowWindow(HSetSndCheck,SW_HIDE);
+ShowWindow(HSetSaveBtn,SW_HIDE);
+ShowWindow(HSetBackBtn,SW_HIDE);
+ShowWindow(HSetShowTeamOptionsBtn,SW_HIDE);
+ShowMain
+end;
+
+procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
+begin
+case LOWORD(wParam) of
+ cLocalGameBtn : StartLocalGame;
+ cNetGameBtn : ShowNetGameMenu;
+ cDemoBtn : ShowDemoMenu;
+ cSettingsBtn : ShowSettingsMenu;
+ cExitGameBtn : Halt;
+ cNetBackBtn : ShowMainFromNetMenu;
+ cNetJoinBtn : NetConnect;
+ cNetBeginBtn : StartNetGame;
+ cDemoBackBtn : ShowMainFromDemoMenu;
+ cDemoAllBtn : MessageBeep(0);//PlayAllDemos;
+ cDemoBeginBtn : StartDemoView;
+ cSetSaveBtn : SaveSettings;
+ cSetBackBtn : ShowMainFromSettings;
+ cSetShowTeamOptions : ShowOptionsWindow;
+ end
+end;
+
+procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
+begin
+case lpmis.CtlID of
+ cLocalGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(309*scrx),trunc(22*scry),DCLocalGame,0,0,309,22,SRCCOPY);
+ cNetGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCNetGame ,0,0,272,22,SRCCOPY);
+ cDemoBtn: StretchBlt(lpmis.hDC,0,0,trunc(181*scrx),trunc(22*scry),DCDemoPlay ,0,0,181,22,SRCCOPY);
+ cSettingsBtn: StretchBlt(lpmis.hDC,0,0,trunc(147*scrx),trunc(22*scry),DCSettings ,0,0,147,22,SRCCOPY);
+ cExitGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCExitGame ,0,0,272,22,SRCCOPY);
+ cBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),BackGroundDC,0,0,1024,768,SRCCOPY);
+ cOptBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),OptBGroundDC,0,0,1024,768,SRCCOPY);
+ end
+end;
+
+procedure LoadGraphics;
+begin
+scrx := GetSystemMetrics(SM_CXSCREEN)/1024;
+scry := GetSystemMetrics(SM_CYSCREEN)/768;
+LoadOwnerBitmap(bitmap, cGFXPath + 'front.bmp', BackGroundDC,hwndMain);
+LoadOwnerBitmap(optbmp, cGFXPath + 'TeamSettings.bmp',OptBGroundDC,hwndOptions);
+LoadOwnerBitmap(localbmp,cGFXPath + 'startlocal.bmp', DCLocalGame,cLocalGameBtn);
+LoadOwnerBitmap(netbmp, cGFXPath + 'startnet.bmp', DCNetGame, cNetGameBtn);
+LoadOwnerBitmap(demobmp, cGFXPath + 'playdemo.bmp', DCDemoPlay, cDemoBtn);
+LoadOwnerBitmap(setsbmp, cGFXPath + 'settings.bmp', DCSettings, cSettingsBtn);
+LoadOwnerBitmap(exitbmp, cGFXPath + 'exit.bmp', DCExitGame, cExitGameBtn);
+end;
+
+procedure DoDestroy;
+begin
+DeleteObject(localbmp);
+DeleteObject(optbmp);
+DeleteObject(bitmap);
+DeleteObject(netbmp);
+DeleteObject(demobmp);
+DeleteObject(setsbmp);
+DeleteObject(bitmap);
+DeleteDC(DCLocalGame);
+DeleteDC(DCNetGame);
+DeleteDC(DCDemoPlay);
+DeleteDC(DCSettings);
+DeleteDC(BackGroundDC);
+DeleteDC(OptBGroundDC)
+end;
+
+procedure DoCreateControls;
+begin
+HBGStatic := CreateWindow('STATIC','bg image static' ,WS_CHILD or WS_VISIBLE or SS_OWNERDRAW, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), hwndMain, cBGStatic, HInstance, nil);
+/// main menu ///
+HLocalGameBtn := CreateWindow('button','local game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(510 * scrx), trunc(400 *scry), trunc(309* scrx) , trunc(22*scry) , hwndMain , cLocalGameBtn, HInstance, nil );
+HNetGameBtm := CreateWindow('button', 'net game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(450 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cNetGameBtn, HInstance, nil );
+HDemoBtn := CreateWindow('button', 'play demo button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(570 * scrx), trunc(500 *scry), trunc(181* scrx) , trunc(22*scry) , hwndMain , cDemoBtn, HInstance, nil );
+HSettingsBtn := CreateWindow('button', 'settings button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(590 * scrx), trunc(550 *scry), trunc(147* scrx) , trunc(22*scry) , hwndMain , cSettingsBtn, HInstance, nil );
+HExitGameBtn := CreateWindow('button', 'exit game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(600 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cExitGameBtn, HInstance, nil );
+/// local menu ///
+/// net menu ///
+HNetIPEdit := CreateWindow('EDIT', '255.255.255.255' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(400*scry) , 150 , 16 , hwndMain , cNetIpEdit, HInstance, nil );
+HNetIPStatic := CreateWindow('STATIC','IP :' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(400*scry) , 50 , 16 , hwndMain , cNetIpStatic, HInstance, nil );
+HNetNameEdit := CreateWindow('EDIT', 'Hedgewarrior' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(420*scry) , 150 , 16 , hwndMain , cNetNameEdit, HInstance, nil );
+HNetNameStatic := CreateWindow('STATIC','Name : ' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(420*scry) , 50 , 16 , hwndMain , cNetNameStatic, HInstance, nil );
+HNetConnectionStatic
+ := CreateWindow('STATIC','not connected' ,WS_CHILD, trunc(520* scrx), trunc(450*scry) , 90 , 16 , hwndMain , cNetConnStatic, HInstance, nil );
+HNetJoinBtn := CreateWindow('BUTTON','Join Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(550*scry) , 90 , 20 , hwndMain , cNetJoinBtn, HInstance, nil );
+HNetBeginBtn := CreateWindow('BUTTON','Begin Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(575*scry) , 90 , 20 , hwndMain , cNetBeginBtn, HInstance, nil );
+HNetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(600*scry) , 90 , 20 , hwndMain , cNetBackBtn, HInstance, nil );
+/// demo menu ///
+HDemoList := CreateWindow('LISTBOX','' ,WS_CHILD or WS_TABSTOP, trunc(530* scrx), trunc(400*scry) , trunc(200* scrx), trunc(200*scry), hwndMain, cDemoList, HInstance, nil );
+HDemoBeginBtn := CreateWindow('BUTTON','Play demo' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(400*scry) , 100 , 20 , hwndMain , cDemoBeginBtn, HInstance, nil );
+HDemoAllBtn := CreateWindow('BUTTON','Play all demos' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(425*scry) , 100 , 20 , hwndMain , cDemoAllBtn, HInstance, nil );
+HDemoBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(450*scry) , 100 , 20 , hwndMain , cDemoBackBtn, HInstance, nil );
+
+/// settings menu ///
+HSetResEdit := CreateWindow('COMBOBOX', '' ,WS_CHILD or CBS_DROPDOWNLIST or WS_TABSTOP, trunc(530* scrx), trunc(420*scry) , 150 , 100 , hwndMain , cSetResEdit, HInstance, nil );
+
+SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('640x480')));
+SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('800x600')));
+SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1024x768')));
+SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1280x1024')));
+
+HFullScrCheck := CreateWindow('BUTTON','Fullscreen' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(450*scry) , 110 , 20 , hwndMain , cSetFScrCheck, HInstance, nil );
+HSetDemoCheck := CreateWindow('BUTTON','Record Demo' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(475*scry) , 110 , 20 , hwndMain , cSetDemoCheck, HInstance, nil );
+HSetSndCheck := CreateWindow('BUTTON','Enable Sound' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(500*scry) , 110 , 20 , hwndMain , cSetSndCheck, HInstance, nil );
+HSetSaveBtn := CreateWindow('BUTTON','Save Settings' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(530* scrx), trunc(580*scry) , 100 , 20 , hwndMain , cSetSaveBtn, HInstance, nil );
+HSetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(730* scrx), trunc(580*scry) , 90 , 20 , hwndMain , cSetBackBtn, HInstance, nil );
+HSetShowTeamOptionsBtn := CreateWindow('BUTTON','Show Team Options' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(700* scrx), trunc(420*scry) , 140 , 20 , hwndMain , cSetShowTeamOptions, HInstance, nil );
+end;
+
+procedure DoCreateMainWindow;
+var wc: WNDCLASS;
+begin
+FillChar(wc, sizeof(wc), 0);
+wc.style := CS_VREDRAW or CS_HREDRAW;
+wc.hbrBackground := COLOR_BACKGROUND;
+wc.lpfnWndProc := @MainWndProc;
+wc.hInstance := hInstance;
+wc.lpszClassName := cAppName;
+wc.hCursor := LoadCursor(hwndMain,IDC_ARROW);
+if RegisterClass(wc) = 0 then begin MessageBox(0,'RegisterClass failed for main wnd','Failed',MB_OK); halt; end;
+hwndMain := CreateWindowEx( 0, cAppName, cAppTitle, WS_POPUP,
+ 0, 0,
+ GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
+ 0, 0, hInstance, nil);
+
+ShowWindow(hwndMain,SW_SHOW);
+UpdateWindow(hwndMain)
+end;
+
+
+end.