--- a/project_files/frontlib/frontlib.c Thu Jun 07 02:45:18 2012 +0200
+++ b/project_files/frontlib/frontlib.c Fri Jun 08 19:52:24 2012 +0200
@@ -1,8 +1,8 @@
#include "frontlib.h"
#include "logging.h"
-#include "socket.h"
+#include "model/map.h"
+#include "ipc/mapconn.h"
#include "ipc.h"
-#include "model/cfg.h"
#include <SDL.h>
#include <SDL_net.h>
@@ -46,7 +46,10 @@
flib_ipc ipc = (flib_ipc)context;
flib_ipc_send_messagestr(ipc, "TL");
flib_ipc_send_messagestr(ipc, "eseed loremipsum");
- flib_ipc_send_messagestr(ipc, "escript Missions/Training/Basic_Training_-_Bazooka.lua");
+ flib_ipc_send_messagestr(ipc, "e$mapgen 0");
+ flib_ipc_send_messagestr(ipc, "e$template_filter 0");
+ flib_ipc_send_messagestr(ipc, "etheme Jungle");
+ flib_ipc_send_messagestr(ipc, "eaddteam 11111111111111111111111111111111 255 Medo42");
}
static void onDisconnect(void *context) {
@@ -59,7 +62,7 @@
case GAME_END_FINISHED:
flib_log_i("Game finished.");
flib_constbuffer demobuf = flib_ipc_getdemo(context);
- flib_log_i("Writing demo (%u bytes)...", demobuf.size);
+ flib_log_i("Writing demo (%u bytes)...", (unsigned)demobuf.size);
FILE *file = fopen("testdemo.dem", "wb");
fwrite(demobuf.data, 1, demobuf.size, file);
fclose(file);
@@ -74,8 +77,36 @@
}
}
+static void handleMapSuccess(void *context, const uint8_t *bitmap, int numHedgehogs) {
+ printf("Drawing map for %i brave little hogs...", numHedgehogs);
+ int pixelnum = 0;
+ for(int y=0; y<MAPIMAGE_HEIGHT; y++) {
+ for(int x=0; x<MAPIMAGE_WIDTH; x++) {
+ if(bitmap[pixelnum>>3] & (1<<(7-(pixelnum&7)))) {
+ printf("#");
+ } else {
+ printf(" ");
+ }
+ pixelnum++;
+ }
+ printf("\n");
+ }
+
+ flib_mapconn **connptr = context;
+ flib_mapconn_destroy(*connptr);
+ *connptr = NULL;
+}
+
+static void handleMapFailure(void *context, const char *errormessage) {
+ flib_log_e("Map rendering failed: %s", errormessage);
+
+ flib_mapconn **connptr = context;
+ flib_mapconn_destroy(*connptr);
+ *connptr = NULL;
+}
+
int main(int argc, char *argv[]) {
- flib_init(0);
+/* flib_init(0);
flib_cfg_meta *meta = flib_cfg_meta_from_ini("basicsettings.ini", "gamemods.ini");
flib_cfg *cfg = flib_cfg_create(meta, "DefaultScheme");
@@ -84,18 +115,25 @@
flib_cfg_meta_destroy(meta);
flib_quit();
- return 0;
-/*
- flib_ipc ipc = flib_ipc_create(true, "Medo42");
- assert(ipc);
- flib_ipc_onConfigQuery(ipc, &onConfigQuery, ipc);
- flib_ipc_onDisconnect(ipc, &onDisconnect, &ipc);
- flib_ipc_onGameEnd(ipc, &onGameEnd, ipc);
+ return 0;*/
+
+ flib_init(0);
+ flib_map *mapconf = flib_map_create_regular("Jungle", TEMPLATEFILTER_CAVERN);
+ assert(mapconf);
+
+ flib_mapconn *mapconn = flib_mapconn_create("foobart", mapconf);
+ assert(mapconn);
- while(ipc) {
- flib_ipc_tick(ipc);
+ flib_map_destroy(mapconf);
+ mapconf = NULL;
+
+ flib_mapconn_onFailure(mapconn, &handleMapFailure, &mapconn);
+ flib_mapconn_onSuccess(mapconn, &handleMapSuccess, &mapconn);
+
+ while(mapconn) {
+ flib_mapconn_tick(mapconn);
}
flib_log_i("Shutting down...");
flib_quit();
- return 0;*/
+ return 0;
}