--- a/hedgewars/uRender.pas Sun Jul 06 12:19:24 2014 +0200
+++ b/hedgewars/uRender.pas Sun Jul 06 19:20:43 2014 +0200
@@ -51,6 +51,7 @@
procedure DrawLine (X0, Y0, X1, Y1, Width: Single; color: LongWord); inline;
procedure DrawLine (X0, Y0, X1, Y1, Width: Single; r, g, b, a: Byte);
+procedure DrawLineOnScreen (X0, Y0, X1, Y1, Width: Single; r, g, b, a: Byte);
procedure DrawRect (rect: TSDL_Rect; r, g, b, a: Byte; Fill: boolean);
procedure DrawHedgehog (X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
procedure DrawScreenWidget (widget: POnScreenWidget);
@@ -1093,16 +1094,24 @@
procedure DrawLine(X0, Y0, X1, Y1, Width: Single; r, g, b, a: Byte);
begin
+ openglPushMatrix();
+ openglTranslatef(WorldDx, WorldDy, 0);
+
+ UpdateModelviewProjection;
+
+ DrawLineOnScreen(X0, Y0, X1, Y1, Width, r, g, b, a);
+
+ openglPopMatrix();
+end;
+
+procedure DrawLineOnScreen(X0, Y0, X1, Y1, Width: Single; r, g, b, a: Byte);
+begin
glEnable(GL_LINE_SMOOTH);
EnableTexture(False);
- openglPushMatrix;
- openglTranslatef(WorldDx, WorldDy, 0);
glLineWidth(Width);
- UpdateModelviewProjection;
-
Tint(r, g, b, a);
VertexBuffer[0].X:= X0;
VertexBuffer[0].Y:= Y0;
@@ -1111,9 +1120,7 @@
SetVertexPointer(@VertexBuffer[0], 2);
glDrawArrays(GL_LINES, 0, 2);
- untint;
-
- openglPopMatrix;
+ untint();
EnableTexture(True);