--- a/hedgewars/uTypes.pas Sun Oct 09 19:59:00 2016 +0200
+++ b/hedgewars/uTypes.pas Tue Apr 04 23:43:19 2017 +0200
@@ -90,7 +90,7 @@
sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis,
sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun,
sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine,
- sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL
+ sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL
);
// Gears that interact with other Gears and/or Land
@@ -276,7 +276,7 @@
// DirAngle is a 'real' - if you do not need it for rotation of sprite in uGearsRender, you can use it for any visual-only value
DirAngle: real;
// These are frequently overridden to serve some other purpose
- Boom: Longword; // amount of damage caused by the gear
+ Boom: Longword; // amount of damage caused by the gear
Pos: Longword; // Commonly overridden. Example use is posCase values in uConsts.
Angle, Power : Longword; // Used for hog aiming/firing. Angle is rarely used as an Angle otherwise.
Timer, WDTimer : LongWord; // Typically used for some sort of gear timer. Time to explosion, remaining fuel...