project_files/HedgewarsMobile/Classes/MapConfigViewController.m
changeset 3546 ccf4854df294
parent 3525 1d7b056ff866
child 3547 02875b1145b7
--- a/project_files/HedgewarsMobile/Classes/MapConfigViewController.m	Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/MapConfigViewController.m	Wed Jun 23 21:49:19 2010 +0200
@@ -1,568 +0,0 @@
-//
-//  MapConfigViewController.m
-//  HedgewarsMobile
-//
-//  Created by Vittorio on 22/04/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "MapConfigViewController.h"
-#import "PascalImports.h"
-#import "CommodityFunctions.h"
-#import "UIImageExtra.h"
-#import "SDL_net.h"
-#import <pthread.h>
-
-#define INDICATOR_TAG 7654
-
-@implementation MapConfigViewController
-@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand,
-            tableView, maxLabel, sizeLabel, segmentedControl, slider, lastIndexPath, themeArray, mapArray, busy;
-
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
-    return rotationManager(interfaceOrientation);
-}
-
-#pragma mark -
-#pragma mark Preview Handling
--(int) sendToEngine: (NSString *)string {
-	unsigned char length = [string length];
-	
-	SDLNet_TCP_Send(csd, &length , 1);
-	return SDLNet_TCP_Send(csd, [string UTF8String], length);
-}
-
--(const uint8_t *)engineProtocol:(NSInteger) port {
-	IPaddress ip;
-	BOOL serverQuit = NO;
-    static uint8_t map[128*32];
-    
-	if (SDLNet_Init() < 0) {
-		NSLog(@"SDLNet_Init: %s", SDLNet_GetError());
-        serverQuit = YES;
-	}
-	
-	// Resolving the host using NULL make network interface to listen
-	if (SDLNet_ResolveHost(&ip, NULL, port) < 0) {
-		NSLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
-        serverQuit = YES;
-	}
-	
-	// Open a connection with the IP provided (listen on the host's port)
-	if (!(sd = SDLNet_TCP_Open(&ip))) {
-		NSLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), port);
-        serverQuit = YES;
-	}
-	
-    // launch the preview here so that we're sure the tcp channel is open
-    pthread_t thread_id;
-    pthread_create(&thread_id, NULL, (void *)GenLandPreview, (void *)port);
-    pthread_detach(thread_id);
-    
-	DLog(@"Waiting for a client on port %d", port);
-	while (!serverQuit) {
-		/* This check the sd if there is a pending connection.
-		 * If there is one, accept that, and open a new socket for communicating */
-		csd = SDLNet_TCP_Accept(sd);
-		if (NULL != csd) {			
-			DLog(@"Client found");
-            
-            [self sendToEngine:self.seedCommand];
-            [self sendToEngine:self.templateFilterCommand];
-            [self sendToEngine:self.mapGenCommand];
-            [self sendToEngine:self.mazeSizeCommand];
-            [self sendToEngine:@"!"];
-                
-            memset(map, 0, 128*32);
-            SDLNet_TCP_Recv(csd, map, 128*32);
-            SDLNet_TCP_Recv(csd, &maxHogs, sizeof(uint8_t));
-
-			SDLNet_TCP_Close(csd);
-			serverQuit = YES;
-		}
-	}
-	
-	SDLNet_TCP_Close(sd);
-	SDLNet_Quit();
-    return map;
-}
-
--(void) drawingThread {
-    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-    
-    // select the port for IPC and launch the preview generation through engineProtocol:
-    int port = randomPort();
-    const uint8_t *map = [self engineProtocol:port];
-    uint8_t mapExp[128*32*8];
-
-    // draw the buffer (1 pixel per component, 0= transparent 1= color)
-    int k = 0;
-    for (int i = 0; i < 32*128; i++) {
-        unsigned char byte = map[i];
-        for (int j = 0; j < 8; j++) {
-            // select the color based on the leftmost bit
-            if ((byte & 0x80) != 0)
-                mapExp[k] = 100;
-            else
-                mapExp[k] = 255;
-            // shift to next bit
-            byte <<= 1;
-            k++;
-        }
-    }
-    CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceGray();
-    CGContextRef bitmapImage = CGBitmapContextCreate(mapExp, 256, 128, 8, 256, colorspace, kCGImageAlphaNone);
-    CGColorSpaceRelease(colorspace);
-    
-    CGImageRef previewCGImage = CGBitmapContextCreateImage(bitmapImage);
-    UIImage *previewImage = [[UIImage alloc] initWithCGImage:previewCGImage];
-    CGImageRelease(previewCGImage);
-    previewCGImage = nil;
-
-    // set the preview image (autoreleased) in the button and the maxhog label on the main thread to prevent a leak
-    [self performSelectorOnMainThread:@selector(setButtonImage:) withObject:[previewImage makeRoundCornersOfSize:CGSizeMake(12, 12)] waitUntilDone:NO];
-    [previewImage release];
-    [self performSelectorOnMainThread:@selector(setLabelText:) withObject:[NSString stringWithFormat:@"%d", maxHogs] waitUntilDone:NO];
-    
-    // restore functionality of button and remove the spinning wheel on the main thread to prevent a leak
-    [self performSelectorOnMainThread:@selector(turnOnWidgets) withObject:nil waitUntilDone:NO];
-    
-    [pool release];
-    //Invoking this method should be avoided as it does not give your thread a chance to clean up any resources it allocated during its execution.
-    //[NSThread exit];
-
-    /*
-    // http://developer.apple.com/mac/library/qa/qa2001/qa1037.html
-    UIGraphicsBeginImageContext(CGSizeMake(256,128));      
-    CGContextRef context = UIGraphicsGetCurrentContext();       
-    UIGraphicsPushContext(context);  
-
-    CGContextSetRGBFillColor(context, 0.5, 0.5, 0.7, 1.0);
-    CGContextFillRect(context,CGRectMake(xc,yc,1,1));
-    
-    UIGraphicsPopContext();
-    UIImage *previewImage = UIGraphicsGetImageFromCurrentImageContext();
-    UIGraphicsEndImageContext();
-    */
-}
-
--(IBAction) updatePreview {
-    // don't generate a new preview while it's already generating one
-    if (busy)
-        return;
-    
-    // generate a seed
-    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
-    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
-    CFRelease(uuid);
-    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
-    [seed release];
-    self.seedCommand = seedCmd;
-    [seedCmd release];
-    
-    NSIndexPath *theIndex;
-    if (segmentedControl.selectedSegmentIndex != 1) {
-        // prevent other events and add an activity while the preview is beign generated
-        [self turnOffWidgets];
-        
-        // remove the current preview
-        [self.previewButton setImage:nil forState:UIControlStateNormal];
-        
-        // add a very nice spinning wheel
-        UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] 
-                                              initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
-        indicator.center = CGPointMake(previewButton.bounds.size.width / 2, previewButton.bounds.size.height / 2);
-        indicator.tag = INDICATOR_TAG;
-        [indicator startAnimating];
-        [self.previewButton addSubview:indicator];
-        [indicator release];
-        
-        // let's draw in a separate thread so the gui can work; at the end it restore other widgets
-        [NSThread detachNewThreadSelector:@selector(drawingThread) toTarget:self withObject:nil];
-    
-        theIndex = [NSIndexPath indexPathForRow:(random()%[self.themeArray count]) inSection:0];
-    } else {
-        theIndex = [NSIndexPath indexPathForRow:(random()%[self.mapArray count]) inSection:0];
-    }
-    [self.tableView reloadData];
-    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
-    [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionNone animated:YES];
-}
-
--(void) updatePreviewWithMap:(NSInteger) index {
-    // change the preview button
-    NSString *fileImage = [[NSString alloc] initWithFormat:@"%@/%@/preview.png", MAPS_DIRECTORY(),[self.mapArray objectAtIndex:index]];
-    UIImage *image = [[UIImage alloc] initWithContentsOfFile:fileImage];
-    [fileImage release];
-    [self.previewButton setImage:[image makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
-    [image release];
-    
-    // update label
-    maxHogs = 18;
-    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", MAPS_DIRECTORY(),[self.mapArray objectAtIndex:index]];
-    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
-    [fileCfg release];
-    NSArray *split = [contents componentsSeparatedByString:@"\n"];
-
-    // if the number is not set we keep 18 standard; 
-    // sometimes it's not set but there are trailing characters, we get around them with the second equation
-    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
-        maxHogs = [[split objectAtIndex:1] intValue];
-    [contents release];
-    NSString *max = [[NSString alloc] initWithFormat:@"%d",maxHogs];
-    self.maxLabel.text = max;
-    [max release];
-}
-
--(void) turnOffWidgets {
-    busy = YES;
-    self.previewButton.alpha = 0.5f;
-    self.previewButton.enabled = NO;
-    self.maxLabel.text = @"...";
-    self.segmentedControl.enabled = NO;
-    self.slider.enabled = NO;
-}
-
--(void) turnOnWidgets {
-    self.previewButton.alpha = 1.0f;
-    self.previewButton.enabled = YES;
-    self.segmentedControl.enabled = YES;
-    self.slider.enabled = YES;
-    busy = NO;
-    
-    UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[self.previewButton viewWithTag:INDICATOR_TAG];
-    if (indicator) {
-        [indicator stopAnimating];
-        [indicator removeFromSuperview];
-    }
-}
- 
--(void) setLabelText:(NSString *)str {
-    self.maxLabel.text = str;
-}
-
--(void) setButtonImage:(UIImage *)img {
-    [self.previewButton setBackgroundImage:img forState:UIControlStateNormal];
-}
-
--(void) restoreBackgroundImage {
-    // white rounded rectangle as background image for previewButton
-    UIGraphicsBeginImageContext(CGSizeMake(256,128));      
-    CGContextRef context = UIGraphicsGetCurrentContext();       
-    UIGraphicsPushContext(context);  
-
-    CGContextSetRGBFillColor(context, 1.0, 1.0, 1.0, 1.0);
-    CGContextFillRect(context,CGRectMake(0,0,256,128));
-    
-    UIGraphicsPopContext();
-    UIImage *bkgImg = UIGraphicsGetImageFromCurrentImageContext();
-    UIGraphicsEndImageContext();
-    [self.previewButton setBackgroundImage:[bkgImg makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
-}
-
-#pragma mark -
-#pragma mark Table view data source
--(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
-    return 1;
-}
-
--(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
-    if (self.segmentedControl.selectedSegmentIndex != 1)
-        return [themeArray count];
-    else
-        return [mapArray count];
-}
-
--(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-    static NSString *CellIdentifier = @"Cell";
-    NSInteger row = [indexPath row];
-    
-    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
-    if (cell == nil) 
-        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
-    
-    if (self.segmentedControl.selectedSegmentIndex != 1) {
-        // the % prevents a strange bug that occurs sporadically
-        NSString *themeName = [self.themeArray objectAtIndex:row % [self.themeArray count]];
-        cell.textLabel.text = themeName;
-        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName]];
-        cell.imageView.image = image;
-        [image release];
-    } else {
-        cell.textLabel.text = [self.mapArray objectAtIndex:row];
-        cell.imageView.image = nil;
-    }
-    
-    if (row == [self.lastIndexPath row]) 
-        cell.accessoryType = UITableViewCellAccessoryCheckmark;
-    else
-        cell.accessoryType = UITableViewCellAccessoryNone;
-
-    return cell;
-}
-
-
-#pragma mark -
-#pragma mark Table view delegate
--(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
-    int newRow = [indexPath row];
-    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
-    
-    if (newRow != oldRow) {
-        if (self.segmentedControl.selectedSegmentIndex != 1) {
-            NSString *theme = [self.themeArray objectAtIndex:newRow];
-            self.themeCommand =  [NSString stringWithFormat:@"etheme %@", theme];
-        } else
-            [self updatePreviewWithMap:newRow];
-
-        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath]; 
-        newCell.accessoryType = UITableViewCellAccessoryCheckmark;
-        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
-        oldCell.accessoryType = UITableViewCellAccessoryNone;
-
-        self.lastIndexPath = indexPath;
-        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
-    }
-    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
-}
-
-#pragma mark -
-#pragma mark slider & segmentedControl
-// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
-// no methods are called by this routine and you can pass nil to it
--(IBAction) sliderChanged:(id) sender {
-    NSString *labelText;
-    NSString *templateCommand;
-    NSString *mazeCommand;
-    
-    switch ((int)(self.slider.value*100)) {
-        case 0:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"Wacky",@"");
-            } else {
-                labelText = NSLocalizedString(@"Large Floating Islands",@"");
-            }
-            templateCommand = @"e$template_filter 5";
-            mazeCommand = @"e$maze_size 5";
-            break;
-        case 1:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"Cavern",@"");
-            } else {
-                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
-            }
-            templateCommand = @"e$template_filter 4";
-            mazeCommand = @"e$maze_size 4";
-            break;
-        case 2:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"Small",@"");
-            } else {
-                labelText = NSLocalizedString(@"Small Floating Islands",@"");
-            }
-            templateCommand = @"e$template_filter 1";
-            mazeCommand = @"e$maze_size 3";
-            break;
-        case 3:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"Medium",@"");
-            } else {
-                labelText = NSLocalizedString(@"Large Tunnels",@"");
-            }
-            templateCommand = @"e$template_filter 2";
-            mazeCommand = @"e$maze_size 2";
-            break;
-        case 4:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"Large",@"");
-            } else {
-                labelText = NSLocalizedString(@"Medium Tunnels",@"");
-            }
-            templateCommand = @"e$template_filter 3";
-            mazeCommand = @"e$maze_size 1";
-            break;
-        case 5:
-            if (self.segmentedControl.selectedSegmentIndex == 0) {
-                labelText = NSLocalizedString(@"All",@"");
-            } else {
-                labelText = NSLocalizedString(@"Small Tunnels",@"");
-            }
-            templateCommand = @"e$template_filter 0";
-            mazeCommand = @"e$maze_size 0";
-            break;
-        default:
-            labelText = nil;
-            templateCommand = nil;
-            mazeCommand = nil;
-            break;
-    }
-    
-    self.sizeLabel.text = labelText;
-    self.templateFilterCommand = templateCommand;
-    self.mazeSizeCommand = mazeCommand;
-}
-
-// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
--(IBAction) sliderEndedChanging:(id) sender {
-    int num = (int) (self.slider.value * 100);
-    if (oldValue != num) {
-        [self updatePreview];
-        oldValue = num;
-    }
-}
-
-// perform actions based on the activated section, then call updatePreview to visually update the selection 
-// updatePreview will call didSelectRowAtIndexPath which will call the right update routine)
-// and if necessary update the table with a slide animation
--(IBAction) segmentedControlChanged:(id) sender {
-    NSString *mapgen;
-    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
-    
-    switch (newPage) {
-        case 0: // Random
-            mapgen = @"e$mapgen 0";
-            [self sliderChanged:nil];
-            self.slider.enabled = YES;
-            break;
-            
-        case 1: // Map
-            mapgen = @"e$mapgen 0";
-            self.slider.enabled = NO;
-            self.sizeLabel.text = @".";
-            [self restoreBackgroundImage];
-            break;
-            
-        case 2: // Maze
-            mapgen = @"e$mapgen 1";
-            [self sliderChanged:nil];
-            self.slider.enabled = YES;
-            break;
-        
-        default:
-            mapgen = nil;
-            break;
-    }
-    self.mapGenCommand = mapgen;
-    [self updatePreview];
-    
-    // nice animation for updating the table when appropriate (on iphone)
-    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
-        if (((oldPage == 0 || oldPage == 2) && newPage == 1) ||
-            (oldPage == 1 && (newPage == 0 || newPage == 2))) {
-            [UIView beginAnimations:@"moving out table" context:NULL];
-            self.tableView.frame = CGRectMake(480, 0, 185, 276);
-            [UIView commitAnimations];
-            [self performSelector:@selector(moveTable) withObject:nil afterDelay:0.2];
-        }
-    oldPage = newPage;
-}
-
-// update data when table is not visible and then show it
--(void) moveTable {
-    [self.tableView reloadData];
-    
-    [UIView beginAnimations:@"moving in table" context:NULL];
-    self.tableView.frame = CGRectMake(295, 0, 185, 276);
-    [UIView commitAnimations];
-}
-
-#pragma mark -
-#pragma mark view management
--(void) viewDidLoad {
-    [super viewDidLoad];
-    
-    srandom(time(NULL));
-    
-    CGSize screenSize = [[UIScreen mainScreen] bounds].size;
-    self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
-
-    // themes.cfg contains all the user-selectable themes
-    NSString *string = [[NSString alloc] initWithContentsOfFile:[THEMES_DIRECTORY() stringByAppendingString:@"/themes.cfg"]
-                                                       encoding:NSUTF8StringEncoding 
-                                                          error:NULL];
-    NSMutableArray *array = [[NSMutableArray alloc] initWithArray:[string componentsSeparatedByString:@"\n"]];
-    [string release];
-    // remove a trailing "" element
-    [array removeLastObject];
-    self.themeArray = array;
-    [array release];
-    self.mapArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
-
-    self.tableView.rowHeight = 42;
-    busy = NO;
-    
-    // draw a white background
-    [self restoreBackgroundImage];
-    
-    // initialize some "default" values
-    self.sizeLabel.text = NSLocalizedString(@"All",@"");
-    self.slider.value = 0.05f;
-    self.segmentedControl.selectedSegmentIndex = 0;
-
-    self.templateFilterCommand = @"e$template_filter 0";
-    self.mazeSizeCommand = @"e$maze_size 0";
-    self.mapGenCommand = @"e$mapgen 0";
-    self.lastIndexPath = [NSIndexPath indexPathForRow:0 inSection:0];
-    
-    oldValue = 5;
-    oldPage = 0;
-}
-
--(void) viewDidAppear:(BOOL) animated {
-    [super viewDidAppear:animated];
-    [self updatePreview];
-}
-
-#pragma mark -
-#pragma mark memory
--(void) didReceiveMemoryWarning {
-    [super didReceiveMemoryWarning];
-}
-
--(void) viewDidUnload {
-    self.previewButton = nil;
-    self.seedCommand = nil;
-    self.templateFilterCommand = nil;
-    self.mapGenCommand = nil;
-    self.mazeSizeCommand = nil;
-    self.themeCommand = nil;
-    
-    self.previewButton = nil;
-    self.tableView = nil;
-    self.maxLabel = nil;
-    self.sizeLabel = nil;
-    self.segmentedControl = nil;
-    self.slider = nil;
-    
-    self.lastIndexPath = nil;
-    self.themeArray = nil;
-    self.mapArray = nil;
-    
-    [super viewDidUnload];
-    MSG_DIDUNLOAD();
-}
-
--(void) dealloc {
-    [seedCommand release];
-    [templateFilterCommand release];
-    [mapGenCommand release];
-    [mazeSizeCommand release];
-    [themeCommand release];
-    
-    [previewButton release];
-    [tableView release];
-    [maxLabel release];
-    [sizeLabel release];
-    [segmentedControl release];
-    [slider release];
-    
-    [lastIndexPath release];
-    [themeArray release];
-    [mapArray release];
-    
-    [super dealloc];
-}
-
-
-@end