--- a/tests/lua/hellfire_burns.lua Wed Aug 13 13:41:19 2014 +0200
+++ b/tests/lua/hellfire_burns.lua Wed Aug 13 14:50:13 2014 +0200
@@ -89,19 +89,16 @@
SetGearPosition(player, 10, 10)
end
-
-function onGameTick20(gear)
+function onNewTurn()
if not TestRectForObstacle(300, 1500, 400, 1900, true) then
WriteLnToConsole('HOLE DETECTED')
EndLuaTest(TEST_SUCCESSFUL)
+ else
+ WriteLnToConsole('FIRE DID NOT BURN THROUGH!')
+ EndLuaTest(TEST_FAILED)
end
end
-function onNewTurn()
- WriteLnToConsole('FIRE DID NOT BURN HOLE!')
- EndLuaTest(TEST_FAILED)
-end
-
function onGameStart()
AddGear(350, 1500, gtHellishBomb, 0, 0, 0, 0)