--- a/gameServer2/src/server/handlers/common.rs Fri Jul 06 16:27:25 2018 +0200
+++ b/gameServer2/src/server/handlers/common.rs Fri Jul 06 16:59:52 2018 +0200
@@ -1,10 +1,24 @@
use protocol::messages::{
- HWProtocolMessage::{self, Rnd}, HWServerMessage::ChatMsg,
+ HWProtocolMessage::{self, Rnd},
+ HWServerMessage::{self, ChatMsg},
};
use rand::{self, Rng};
-use server::{actions::Action, server::HWServer};
+use server::{
+ actions::Action,
+ room::HWRoom,
+ server::HWServer
+};
-pub fn rnd_reply(options: Vec<String>) -> Vec<Action> {
+pub fn rnd_action(options: Vec<String>, room: Option<&mut HWRoom>) -> Vec<Action> {
+ if let Some(room) = room {
+ let msg = rnd_reply(options);
+ vec![msg.send_all().in_room(room.id).action()]
+ } else {
+ Vec::new()
+ }
+}
+
+fn rnd_reply(options: Vec<String>) -> HWServerMessage {
let options = if options.is_empty() {
vec!["heads".to_owned(), "tails".to_owned()]
} else {
@@ -15,8 +29,7 @@
nick: "[random]".to_owned(),
msg: reply.clone(),
};
- let msg = msg.send_all().action();
- vec![msg]
+ msg
}
#[cfg(test)]
@@ -27,14 +40,10 @@
Action::{self, Send}, PendingMessage,
};
- fn reply2string(mut r: Vec<Action>) -> String {
- assert_eq!(r.len(), 1);
- match r.remove(0) {
- Send(PendingMessage {
- message: ChatMsg { msg: p, .. },
- ..
- }) => String::from(p),
- _ => panic!("reply should be a string"),
+ fn reply2string(r: HWServerMessage) -> String {
+ match r {
+ ChatMsg { msg: p, .. } => String::from(p),
+ _ => panic!("expected a ChatMsg"),
}
}