--- a/hedgewars/GSHandlers.inc Fri Nov 12 16:00:28 2010 -0500
+++ b/hedgewars/GSHandlers.inc Fri Nov 12 16:06:06 2010 -0500
@@ -318,7 +318,7 @@
if Gear^.AdvBounce > 1 then dec(Gear^.AdvBounce);
if isFalling then Gear^.dY := Gear^.dY + cGravity;
- if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed * _4 / HHGear^.Radius;
+ if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed * _4 / Gear^.Radius;
Gear^.X := Gear^.X + Gear^.dX;
Gear^.Y := Gear^.Y + Gear^.dY;