--- a/hedgewars/HHHandlers.inc Wed Dec 22 14:25:25 2010 -0500
+++ b/hedgewars/HHHandlers.inc Wed Dec 22 18:29:43 2010 -0500
@@ -669,11 +669,11 @@
Gear^.dY:= Gear^.dY + cGravity;
// this set of circumstances could be less complex if jumping was more clearly identified
if ((GameFlags and gfMoreWind) <> 0) and
- (Gear^.Damage <> 0) or
+ (((Gear^.Damage <> 0) or
((CurAmmoGear <> nil) and
((CurAmmoGear^.AmmoType = amJetpack) or
(CurAmmoGear^.AmmoType = amBirdy))) or
- ((Gear^.dY.QWordValue + Gear^.dX.QWordValue) > _0_55.QWordValue)
+ ((Gear^.dY.QWordValue + Gear^.dX.QWordValue) > _0_55.QWordValue)))
then Gear^.dX := Gear^.dX + cWindSpeed * _0_2
end
end