--- a/project_files/HedgewarsMobile/Classes/ObjcExports.m Wed Dec 08 17:48:33 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.m Thu Dec 09 22:50:16 2010 +0100
@@ -171,14 +171,14 @@
Float32 volume;
OSStatus n = AudioSessionGetProperty(kAudioSessionProperty_CurrentHardwareOutputVolume, &propertySize, &volume);
if (n != 0)
- DLog( @"AudioSessionGetProperty: %d", n );
+ DLog( @"AudioSessionGetProperty 'volume': %d", n );
BOOL volumeResult = (volume == 0.0);
// this checks if the device is muted
CFStringRef state;
n = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state);
if (n != 0)
- DLog( @"AudioSessionGetProperty: %d", n );
+ DLog( @"AudioSessionGetProperty 'audioRoute': %d", n );
NSString *result = (NSString *)state;
BOOL muteResult = ([result length] == 0);
releaseAndNil(result);