--- a/ChangeLog.txt Tue Dec 02 23:33:28 2014 +0100
+++ b/ChangeLog.txt Tue Dec 02 23:55:20 2014 +0100
@@ -40,6 +40,10 @@
SetWaterLine(waterline) -- moves water level to the specified y. the current value is in read-only global waterline
SetNextWeapon() -- make current hedgehog switch to next weapon. e.g. use in trainings to preselect weapon
SetWeapon(ammoType) -- decide which weapon the current hedgehog should equip
+ + Map Drawing:
+ -- to be used in onGameInit() -- first set MapGen to mgDrawn and then use the commands below
+ AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means start of a new line) and erase (if line should erase, not draw)
+ FlushPoints() -- makes sure that all the points/lines specified using the command above are actually applied to the map
+ New global enumerations:
Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn
TSprite values