--- a/QTfrontend/ui/widget/mapContainer.h Mon Jan 30 23:20:28 2012 +0100
+++ b/QTfrontend/ui/widget/mapContainer.h Mon Jan 30 17:32:18 2012 -0500
@@ -40,89 +40,89 @@
class HWMapContainer : public QWidget
{
- Q_OBJECT
+ Q_OBJECT
- public:
- HWMapContainer(QWidget * parent=0);
- QString getCurrentSeed() const;
- QString getCurrentMap() const;
- QString getCurrentTheme() const;
- int getCurrentHHLimit() const;
- QString getCurrentScheme() const;
- QString getCurrentWeapons() const;
- quint32 getTemplateFilter() const;
- MapGenerator get_mapgen(void) const;
- int getMazeSize(void) const;
- bool getCurrentIsMission() const;
- QByteArray getDrawnMapData();
- DrawMapScene * getDrawMapScene();
- void mapDrawingFinished();
- QLineEdit* seedEdit;
+ public:
+ HWMapContainer(QWidget * parent=0);
+ QString getCurrentSeed() const;
+ QString getCurrentMap() const;
+ QString getCurrentTheme() const;
+ int getCurrentHHLimit() const;
+ QString getCurrentScheme() const;
+ QString getCurrentWeapons() const;
+ quint32 getTemplateFilter() const;
+ MapGenerator get_mapgen(void) const;
+ int getMazeSize(void) const;
+ bool getCurrentIsMission() const;
+ QByteArray getDrawnMapData();
+ DrawMapScene * getDrawMapScene();
+ void mapDrawingFinished();
+ QLineEdit* seedEdit;
- public slots:
- void askForGeneratedPreview();
- void setSeed(const QString & seed);
- void setMap(const QString & map);
- void setTheme(const QString & theme);
- void setTemplateFilter(int);
- void setMapgen(MapGenerator m);
- void setMazeSize(int size);
- void setDrawnMapData(const QByteArray & ar);
- void setAllMapParameters(const QString & map, MapGenerator m, int mazesize, const QString & seed, int tmpl);
+ public slots:
+ void askForGeneratedPreview();
+ void setSeed(const QString & seed);
+ void setMap(const QString & map);
+ void setTheme(const QString & theme);
+ void setTemplateFilter(int);
+ void setMapgen(MapGenerator m);
+ void setMazeSize(int size);
+ void setDrawnMapData(const QByteArray & ar);
+ void setAllMapParameters(const QString & map, MapGenerator m, int mazesize, const QString & seed, int tmpl);
- signals:
- void seedChanged(const QString & seed);
- void mapChanged(const QString & map);
- void themeChanged(const QString & theme);
- void newTemplateFilter(int filter);
- void mapgenChanged(MapGenerator m);
- void mazeSizeChanged(int s);
- void drawMapRequested();
- void drawnMapChanged(const QByteArray & data);
+ signals:
+ void seedChanged(const QString & seed);
+ void mapChanged(const QString & map);
+ void themeChanged(const QString & theme);
+ void newTemplateFilter(int filter);
+ void mapgenChanged(MapGenerator m);
+ void mazeSizeChanged(int s);
+ void drawMapRequested();
+ void drawnMapChanged(const QByteArray & data);
- private slots:
- void setImage(const QImage newImage);
- void setHHLimit(int hhLimit);
- void mapChanged(int index);
- void setRandomSeed();
- void setRandomTheme();
- void setRandomMap();
- void setRandomStatic();
- void setRandomMission();
- void themeSelected(const QModelIndex & current, const QModelIndex &);
- void addInfoToPreview(QPixmap image);
- void seedEdited();
+ private slots:
+ void setImage(const QImage newImage);
+ void setHHLimit(int hhLimit);
+ void mapChanged(int index);
+ void setRandomSeed();
+ void setRandomTheme();
+ void setRandomMap();
+ void setRandomStatic();
+ void setRandomMission();
+ void themeSelected(const QModelIndex & current, const QModelIndex &);
+ void addInfoToPreview(QPixmap image);
+ void seedEdited();
- protected:
- virtual void resizeEvent ( QResizeEvent * event );
+ protected:
+ virtual void resizeEvent ( QResizeEvent * event );
- private:
- QGridLayout mainLayout;
- QPushButton* imageButt;
- QComboBox* chooseMap;
- IconedGroupBox* gbThemes;
- QListView* lvThemes;
- HWMap* pMap;
- QString m_seed;
- QPushButton* seedSet;
- QLabel* seedLabel;
- int hhLimit;
- int templateFilter;
- QPixmap hhSmall;
- QLabel* lblFilter;
- QComboBox* cbTemplateFilter;
- QLabel *maze_size_label;
- QComboBox *cbMazeSize;
- MapGenerator mapgen;
- int numMissions;
- DrawMapScene drawMapScene;
+ private:
+ QGridLayout mainLayout;
+ QPushButton* imageButt;
+ QComboBox* chooseMap;
+ IconedGroupBox* gbThemes;
+ QListView* lvThemes;
+ HWMap* pMap;
+ QString m_seed;
+ QPushButton* seedSet;
+ QLabel* seedLabel;
+ int hhLimit;
+ int templateFilter;
+ QPixmap hhSmall;
+ QLabel* lblFilter;
+ QComboBox* cbTemplateFilter;
+ QLabel *maze_size_label;
+ QComboBox *cbMazeSize;
+ MapGenerator mapgen;
+ int numMissions;
+ DrawMapScene drawMapScene;
- void intSetSeed(const QString & seed);
- void intSetMap(const QString & map);
- void intSetMapgen(MapGenerator m);
- void intSetTemplateFilter(int);
- void intSetMazeSize(int size);
- void updatePreview();
+ void intSetSeed(const QString & seed);
+ void intSetMap(const QString & map);
+ void intSetMapgen(MapGenerator m);
+ void intSetTemplateFilter(int);
+ void intSetMazeSize(int size);
+ void updatePreview();
};
#endif // _HWMAP_CONTAINER_INCLUDED