changeset 3851 | fbe2e9722fc9 |
parent 3846 | c6b62c7f3668 |
child 3852 | 37f883cc7edb |
--- a/hedgewars/GSHandlers.inc Sun Sep 12 17:38:14 2010 -0400 +++ b/hedgewars/GSHandlers.inc Sun Sep 12 23:43:20 2010 +0200 @@ -179,6 +179,7 @@ if _0_4 < Gear^.dY then begin dmg := ModifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70), Gear); + PlaySound(sndBump); if dmg < 1 then exit; for i:= min(12, (3 + dmg div 10)) downto 0 do