QTfrontend/ui/widget/bgwidget.h
changeset 6060 fdfc01419815
parent 4976 088d40d8aba2
child 6241 e2c7771162ae
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/ui/widget/bgwidget.h	Wed Sep 28 19:27:56 2011 +0200
@@ -0,0 +1,76 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
+ * Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef BGWIDGET_H
+#define BGWIDGET_H
+
+#include <QWidget>
+//#include <QGLWidget>
+#include <QPainter>
+#include <QTimer>
+#include <QPaintEvent>
+#include <QTime>
+#include <QPoint>
+
+#define SPRITE_MAX 12
+
+#define ANIMATION_INTERVAL 40
+
+class SpritePosition
+{
+public:
+    SpritePosition(QWidget * parent, int sh);
+    ~SpritePosition();
+private:
+    float fX;
+    float fY;
+    float fXMov;
+    float fYMov;
+    int iAngle;
+    QWidget * wParent;
+    int iSpriteHeight;
+public:
+    void move();
+    void reset();
+    QPoint pos();
+    int getAngle();
+    void init();
+};
+
+class BGWidget : public QWidget
+{
+    Q_OBJECT
+public:
+    BGWidget(QWidget * parent);
+    ~BGWidget();
+    void startAnimation();
+    void stopAnimation();
+    void init();
+private:
+    QImage sprite;
+    QTimer * timerAnimation;
+    SpritePosition * spritePositions[SPRITE_MAX];
+    QImage * rotatedSprites[360];
+protected:
+    void paintEvent(QPaintEvent * event);
+private slots:
+    void animate();
+};
+
+#endif // BGWIDGET_H