gameServer/NetRoutines.hs
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
changeset 10171 00f41ff0bf2d
parent 10093 ada172d33988
child 10460 8dcea9087d75
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.

{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
module NetRoutines where

import Network.Socket
import Control.Concurrent.Chan
import Data.Time
import Control.Monad
import Data.Unique
import qualified Codec.Binary.Base64 as Base64
import qualified Data.ByteString as BW
import qualified Data.ByteString.Char8 as B
import qualified Control.Exception as E
import System.Entropy
-----------------------------
import CoreTypes
import Utils


acceptLoop :: Socket -> Chan CoreMessage -> IO ()
acceptLoop servSock chan = E.bracket openHandle closeHandle f
    where
    f ch = forever $
        do
        (sock, sockAddr) <- Network.Socket.accept servSock

        clientHost <- sockAddr2String sockAddr

        currentTime <- getCurrentTime

        sendChan' <- newChan

        uid <- newUnique
        salt <- liftM (B.pack . Base64.encode . BW.unpack) $ hGetEntropy ch 18

        let newClient =
                (ClientInfo
                    uid
                    sendChan'
                    sock
                    clientHost
                    currentTime
                    ""
                    ""
                    salt
                    False
                    False
                    0
                    0
                    False
                    False
                    False
                    False
                    False
                    False
                    False
                    False
                    Nothing
                    Nothing
                    newEventsInfo
                    newEventsInfo
                    newEventsInfo
                    0
                    )

        writeChan chan $ Accept newClient
        return ()